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Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

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Untangle

Lift star gems until every thread lies clear.

UntanglePuzzle, Casual

Hall of records

Untangle

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How to play

Goal
Move the star nodes until no two threads cross or pass through a node they do not join.
How it ends
A chart seals when every thread is clear; there is no loss and every legal clear layout counts.
Record
Your first solve time and fewest drags are kept for each chart, and the best verified results appear with their holders.
Worked visual example for Untangle
Worked example. See the rule happen, then follow the numbered rules below.
  1. Choose a star chart. Drag a gem to a new place, or tap a gem and then tap its destination. The worked picture moves gem A: two coral threads cross before the move and lie separately in gold afterward.
  2. Threads may meet at the gem they share. They cannot cross, overlap, or pass through another gem. A chart seals when every thread is clear; you can keep moving gems freely and there is no loss.
  3. Undo restores the last placement but keeps its spent drag. Restart returns to the same web and clears drags; the first-open clock keeps running. Your first solve time may rank once, while later replays can improve your drag count. A resumed first chart keeps local progress but its time cannot newly rank.

Controls

Drag a gemMove it while the threads follow
Tap / click a gem, then a placeSet it without dragging
Arrow keysChoose a gem; move a held gem in small steps
Enter / SpaceLift or set the focused gem
Z / RUndo or restart the same chart
EscapeCancel a lifted gem, close a panel, or return to the shelves
GamepadD-pad moves the cursor or a lifted gem; A lifts and sets, X cycles gems, B cancels

Tips for Untangle

  • Follow the snagged threads A coral dashed thread crosses another thread or runs through a gem; gold solid threads are clear.
  • Use the open space Moving one gem away from the knot can free several crossings at once.

The 160 starts and their clear witnesses are independently checked. The record worker replays exact integer moves and accepts any legal clear geometry, not only the private witness. Progress uses morass.untangle.v1; a browser-profile first solve ranks time once, while practice may improve drags. Sound follows the shared arcade switches. No ads or analytics run inside the game.

Watch how to play

The rules, then Chart 1 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

About Untangle

At the Celestial Weavers Hall, brass-socketed gems hold a web of glowing star threads over indigo cloth. Lift a gem and the taut threads follow; coral snags fade to gold as the web clears.

Choose from 160 fixed small webs in four always-open shelves. Every opening has an independently checked clear route. Any valid uncrossed arrangement counts, so there is no hidden answer shape to match.

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