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Shinro

Find hidden gems by number and compass.

ShinroPuzzle, Logic, Casual

Hall of records

Shinro

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How to play

Goal
Find every hidden gem using the row and column totals and the compass arrows.
How it ends
A chart is won when its gem placements satisfy every clue; there is no loss.
Record
Your first solve time for each chart is kept, and the fastest first solve can hold its best-time record.
Worked visual example for Shinro
Worked example. See the rule happen, then follow the numbered rules below.
  1. Place gems until each row and column contains exactly the number printed beside it. Arrows occupy empty squares and point along a straight or diagonal ray to at least one gem, perhaps several squares away. Tap an arrow to light its ray.
  2. The worked example shows a right-pointing arrow with only one square in its ray: that square must contain a gem. A row marked zero has none. Use both kinds of clues together to narrow the remaining spaces.
  3. Tap a square to toggle a gem. Choose Empty, right-click or long-press to mark a square you have ruled out; empty marks are optional. Restart clears marks while the first-opening clock keeps running. A chart finishes automatically when its gems satisfy every clue, and later replays are practice.

Controls

Tap / click a squareToggle a gem
Empty tool / right-click / long pressMark a square empty
Tap / click an arrowIlluminate its compass ray
Arrow keysMove the cell focus
Enter / SpaceToggle a gem in the focused square
X / BackspaceMark empty / clear the focused square
R / RestartClear marks while keeping the first clock
EscapeClose a panel or return to the atlas
GamepadNavigate charts and panels; place gems and empty marks

All shelves are open. An unfinished chart saves locally; after a reload its first finish stays local. Only an uninterrupted first solve can rank. Optional empty marks do not affect completion, and no answer is shipped in the browser build. Each chart is uniquely solved by deductions; its arrows are necessary to distinguish the answer.

Watch how to play

The rules, then Chart 001 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

About Shinro

Trace an Orenvalt observatory’s star charts. Each row and column number counts hidden gems; engraved compass arrows point toward at least one gem along their rays.

Explore 160 original charts in four open shelves, from compact 5×5 constellations to intricate 7×7 maps. Every chart has one independently proved answer and a deduction path without guessing.

Your first solve time stays in this browser. An uninterrupted first solve can claim the named best shown beside the chart and in the atlas.

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