About Rune Drop
Drop pairs of rune stones and join four of one kind to clear them. Build chains as the remaining stones fall into place. Play endless mode, challenge a rival or solve a fixed riddle; every colour also has its own symbol.
How to play
- Goal
- Join four or more rune stones of one kind so they vanish, and set off chains that score far more than single groups.
- How it ends
- Endless ends when the well fills to its seal; a duel ends when one well fills, and you win if it is your rival's; a riddle is solved when its goal is met and failed when its pairs run out.
- Record
- The ten best scores and the ten longest chains in Endless, and for each rival the ten best scores and the ten fastest wins, each proved by replaying the run; for each riddle, the fastest first solve.
- Move the falling pair with ← →, turn it with X or ↑ (Z the other way), drop it faster with ↓; on a touch screen, drag the pair to a column, drag down to drop, tap to turn, or use the buttons.
- Join four or more stones of one school so they vanish. Build so that stones falling into the gap make the next group: a chain.
- In a duel your chains send hexstones to your rival; the well that fills to its seal loses. In a riddle nothing falls until you drop the pair: meet the goal with the pairs you are given.
Controls
| Input | Action |
|---|---|
| ← → | Move the pair |
| X · ↑ / Z | Turn it clockwise / anticlockwise (twice in a one-wide shaft flips it) |
| ↓ | Drop faster (hold) |
| Space · Enter | Drop the pair in a riddle; Backspace undoes |
| Drag, tap, buttons | The same on a touch screen: drag to a column, drag down, tap to turn |
| P · Escape | Pause (a timed run then counts as practice) |
| R · Restart | A riddle at once; a run or a duel on a second press |
Good to know
Ranked results are checked by replaying your moves. Your progress stays in this browser.




























































