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Rune DropPuzzle, Arcade

Rune Drop

Rune stones fall in pairs; four of a school touching vanish, and chains bury your rival under hexstones.

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Rune Drop

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Game menu

All games

The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Rune Drop

Drop pairs of rune stones and join four of one kind to clear them. Build chains as the remaining stones fall into place. Play endless mode, challenge a rival or solve a fixed riddle; every colour also has its own symbol.

How to play

Goal
Join four or more rune stones of one kind so they vanish, and set off chains that score far more than single groups.
How it ends
Endless ends when the well fills to its seal; a duel ends when one well fills, and you win if it is your rival's; a riddle is solved when its goal is met and failed when its pairs run out.
Record
The ten best scores and the ten longest chains in Endless, and for each rival the ten best scores and the ten fastest wins, each proved by replaying the run; for each riddle, the fastest first solve.
  1. Move the falling pair with ← →, turn it with X or ↑ (Z the other way), drop it faster with ↓; on a touch screen, drag the pair to a column, drag down to drop, tap to turn, or use the buttons.
  2. Join four or more stones of one school so they vanish. Build so that stones falling into the gap make the next group: a chain.
  3. In a duel your chains send hexstones to your rival; the well that fills to its seal loses. In a riddle nothing falls until you drop the pair: meet the goal with the pairs you are given.
Worked example for Rune Drop
Worked example. See how the rules apply to a real position.

Controls

InputAction
← →Move the pair
X · ↑ / ZTurn it clockwise / anticlockwise (twice in a one-wide shaft flips it)
↓Drop faster (hold)
Space · EnterDrop the pair in a riddle; Backspace undoes
Drag, tap, buttonsThe same on a touch screen: drag to a column, drag down, tap to turn
P · EscapePause (a timed run then counts as practice)
R · RestartA riddle at once; a run or a duel on a second press

Good to know

Ranked results are checked by replaying your moves. Your progress stays in this browser.

Watch how to play

The rules, then Riddle 1 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

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