About Kiln Glazes
In an Orenvalt potter's workshop, each commission names a glaze: two cobalt to three antimony, a tin-white celadon, an iron-and-cobalt slate. Fill measures from the pigment jars, pour them into one another and into the bowl, and the glaze fires when the bowl is full and its parts match the recipe exactly.
Pours carry the mixture in proportion, and the colours mix the way paint does. Every commission's fewest pours were proved by exhaustive search.
All 160 commissions are open across eight benches: a second measure, a third pigment, leftover slip, days when nothing may be tipped. Your first firing keeps its time; any unassisted firing can improve the fewest-pours record.
How to play
- Goal
- Fill the glaze bowl to its brim with the commission's exact mixture: the pigment parts in the bowl must match the recipe.
- How it ends
- There is no loss; undo or restart and the commission can still be fired.
- Record
- Your first firing keeps its time; an uninterrupted first solve may rank for time, and any unassisted solve may improve the fewest-pours record.
- Tap a pigment jar, then a measure or the bowl, to fill it to the brim with that pigment. Tap a vessel, then another, to pour as much as fits; the mixture travels in proportion. Tap a vessel, then the slop pail, to tip it out. Every fill, pour and tip counts as one pour.
- The worked example has a two-ladle measure and a bowl of five, and a recipe of two cobalt to three antimony. Fill the measure with cobalt and pour it into the bowl; then fill the bowl to its brim with antimony. Three pours, and the bowl holds two parts to three.
- The bowl is fired when it is full and its parts match the commission. There is no loss: Undo takes back a pour and Restart returns to the opening, though either makes that attempt ineligible for named records.
Controls
| Input | Action |
|---|---|
| Tap / click a jar, then a vessel | Fill the vessel to its brim with that pigment |
| Tap a vessel, then another | Pour as much as fits |
| Tap a vessel, then the slop pail | Tip it out |
| 1–3 / Q W E / T | Choose a vessel / a jar / the slop pail |
| U / R | Undo or restart |
| Escape | Put down, close a panel or return to the order book |
| Gamepad | Navigate all screens, jars and vessels; confirm with A |
Good to know
Each commission opens on the bench shown; on the slip bench a measure already holds yesterday's mixture. A completed commission saves locally. A resumed attempt and a run using Undo or Restart remain playable but do not enter named records. The bundle ships no fewest-pour routes.































































