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Who is playing?

Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

2–20 characters: letters, numbers, spaces and . _ - '

Word HuntWord, Puzzle, Casual

Word Hunt

Trace words through touching letter-stones on a survey map before the sand runs out; longer words score more.

Hall of records

Word Hunt

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Game menu

All games

The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Word Hunt

Trace words through neighbouring letter-stones, including diagonal neighbours. The board’s shape changes the routes you can take. Explore fixed maps or endless Wander boards.

How to play

Goal
Find as many words as you can by tracing touching letter-stones before the sand runs out.
How it ends
A hunt ends when the hourglass is empty or you end it; it cannot be lost.
Record
The ten best scores on each board, with their holders' names; only your first hunt of a board counts, and every Wander hunt does.
  1. Press a stone and drag through touching stones, then let go to set the word.
  2. Stones touch sideways and at the corners; a hole in the map breaks the touch, and each stone counts once per word.
  3. Longer words score more: 1 point for 3–4 letters, 2 for 5, 3 for 6, 5 for 7 and 11 for 8 or more.
Worked example for Word Hunt
Worked example. See how the rules apply to a real position.

Controls

InputAction
DragTrace a word; let go to set it
TapAdd a touching stone; tap the last again to set
TypeSpell a word; Enter sets it
BackspaceTake back a letter
EscapeClear the trace
Shift+R · Restart (press twice)Turn the hourglass again; a restarted first hunt is practice

Good to know

Word lists from SCOWL (Kevin Atkinson) and 12dicts (Alan Beale). Ranked results are checked by replaying your moves. Your hunts stay in this browser.

Watch how to play

The rules, then The Well, No. 01 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions and chapters on YouTube.

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