How to play
- Goal
- Connect every circle into groups with one grey anchor and equal numbers of pale and dark circles.
- How it ends
- The chart is won when every group is balanced, each has one grey anchor, and straight links neither cross nor join pale directly to dark; there is no loss, and Undo lets you repair links.
- Record
- Your first unassisted solve of each chart earns a fastest-time record; replays are practice.
- Choose Link, then tap two circles in the same row or column, or drag between them. Join only the nearest visible circles: another circle blocks a longer link. Links cannot cross in empty space.
- Pale and dark circles cannot join directly. Matching colours and grey anchors may join. Every connected group must contain exactly one grey anchor and equal numbers of pale and dark circles. A lone grey anchor is legal: zero equals zero. Branches and cycles are allowed.
- Blocked-link notes are optional. Undo or Redo a link; cancelled drags leave the chart unchanged. Complete all groups to win. Restart clears your links while the original first clock keeps running.
Controls
| Tap / click / drag | Join two straight visible circle partners with the selected tool |
|---|---|
| Arrows; Enter / Space | Move the cursor; select a circle or link its visible partner |
| 1 / 2; Delete / Backspace | Select Link / Block; erase the last selected pair |
| Z / Y; Undo / Redo | Withdraw or restore a link |
| Escape | Cancel circle selection, close a dialog or return to the atlas |
| Restart | Clear links after confirmation; retain the original first clock |
Tips for Kohi Gyunyu
- Count around an anchor A group with three pale circles needs three dark circles and exactly one grey anchor.
- Respect visible partners A circle blocks every circle beyond it along the same row or column.
- Check possible exits A coloured group needs a route to a grey anchor; a lone grey circle may remain separate.
Questions about this game
Must every grey circle have a link?
No. A lone grey circle has one anchor and balanced zero pale and zero dark counts.
Must groups be simple paths?
No. Branches and cycles are allowed, provided the group counts and link rules are satisfied.
Must links cover the empty cells?
No. Empty cells may remain unused; they only carry straight links.
Can replay improve my first time?
No. Your first completed time remains saved; replay is untimed practice.
All charts are open. Progress saves in this browser; a reloaded attempt finishes locally on its original clock.
Watch how to play
About Kohi Gyunyu
Balance constellations in a moonlit observatory. Join pale and dark circles through grey anchors with straight, uncrossed links.
All 160 original charts are open. Each has one independently verified set of links, from compact four by four charts to six by six constellations.
Your first completed time stays with each chart. An uninterrupted first solve on the game page can claim the named best; replay is untimed practice.







