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Curved Thermometers

Fill winding tubes from their bulbs to match every row and column.

Curved ThermometersPuzzle, Logic

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Curved Thermometers

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Game menu

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The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Curved Thermometers

Fill an alchemist’s winding glass tubes with amber liquid. Each tube fills continuously from its round bulb, while the numbers count filled cells in each row and column.

Work through 160 original puzzles across eight shelves, from compact 4×4 trays to 6×6 coils. Follow bends, compare totals and keep optional empty notes as you reason.

How to play

Goal
Fill the winding thermometers from their bulbs to match every row and column clue.
How it ends
A chart finishes when every clue matches; there is no loss.
Record
Your fastest first solve of each chart is kept, and later solves are untimed practice.
  1. Choose Fill and tap a segment to fill its tube from the bulb through that cell, following every bend.
  2. Tap a tube’s current filled end to drain one segment. A tube cannot have a gap in its fill.
  3. Match every row and column number. Numbers count filled cells, even when a tube turns back into the same row.
  4. Choose Mark and tap a segment to mark it and every later segment empty. This shortens a conflicting fill. Tap the same suffix again to remove its notes.
  5. Notes are optional. The chart finishes when the filled pattern matches every clue. Undo, Redo and Restart let you revise your work.
Worked example for Curved Thermometers
Worked example. See how the rules apply to a real position.

Controls

InputAction
Tap / click a segmentFill or mark its tube with the selected tool
Arrow keys; Enter / SpaceMove the cursor; apply the selected tool
F / MSelect Fill / Mark
Z / Y; RUndo / Redo; open Restart
EscapeClose a ready dialog or return to the shelves

Tips

  • Start with zeroes A zero row or column leaves all its cells empty. Any tube reaching them must stop before the first such cell.
  • Trace from the bulb A filled cell requires every earlier segment of its tube. Follow the complete bend before counting.
  • Check both directions A promising row total must also leave the column totals possible.

Good to know

Progress and Undo history save in this browser. The first clock starts when a chart opens and continues through menus and Restart. Reloading an unfinished attempt makes its time local only. Later solves are untimed practice. Music and effects have separate switches.

Watch how to play

The rules, then Chart 001 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

Questions

Can I fill from the pointed end?

No. Every tube fills continuously from its round bulb.

Do all tubes need some liquid?

No. A tube may remain completely empty.

Must I mark every empty cell?

No. Empty notes help you reason, but only the filled pattern determines completion.

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