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Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

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Aqre

Count dark stitches in each room. Join one vine and break every long band.

AqrePuzzle, Logic, Casual

Hall of records

Aqre

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How to play

Goal
Shade cells so every numbered room has its stated dark count, all dark cells connect by shared sides, and no row or column has four consecutive cells of either colour.
How it ends
A chart opens when all three rules hold; marks can be changed and there is no loss state.
Record
The time of the first unaided solve of each fixed chart is kept locally and may rank publicly.
Worked visual example for Aqre
Worked example. See the rule happen, then follow the numbered rules below.
  1. Tap a square to shade it dark; tap it again to clear it. A brass-seamed room with a rune needs exactly that many dark squares. The rune square may itself be dark; rooms without a rune have no count.
  2. The worked picture shows a three-square room marked 3. All three squares must be shaded. The next square in that row stays pale, because four consecutive dark squares would be illegal.
  3. All dark squares must join by shared sides into one vine. Neither dark nor pale may run four squares straight in a row or column. Pale planning notes are optional, and unmarked squares count as pale at the finish. Undo restores a mark; Restart clears marks without resetting the first clock. A reload keeps an unfinished chart local only; replays are untimed practice. Public first-solve times may be up to 24 hours.

Controls

Tap / click a squareShade a dark stitch or clear it
Mark pale buttonUse taps to place optional pale notes; tap Ink to return
Right click / long pressPlace or remove an optional pale note
Arrow keysMove focus around the chart
Enter / SpaceToggle the focused square
P / BackspaceMark the focused square pale or clear it
U / ZUndo the last mark
RestartClear marks without resetting the clock
EscapeClose a panel or return to the atlas

All 160 charts have one independently verified answer. A separate bounded deduction trace finishes each without guessing; removing any one of the room-count, dark-connection, or two-colour straight-run rules makes each chart ambiguous. Private witnesses stay outside the bundle. Saves use morass.aqre.v1; sound follows the shared arcade setting. No ads or analytics run inside the game.

Watch how to play

The rules, then Chart 001 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

About Aqre

At the Witch's Moonloom, weave one thorn-vine through ivory cloth beneath a celestial loom. Raised bronze seams divide each tapestry into rooms; the rune in a numbered room tells exactly how many of its squares to shade.

The 160 original charts have one independently proved pattern each. A separate deduction trace completes every chart without guessing.

Your first finish time stays in this browser. An uninterrupted first solve can claim the named public best for its chart.

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