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DelveArcade, Puzzle

Delve

A Korthen delver digs for crystals under falling boulders in a deep-highland mine, slips past glowing seam-wicks and dust-moths, and rides the haul-lift out.

Hall of records

Delve

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Game menu

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The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Delve

Dig through a cave, gather its crystal quota and reach the lift before time runs out. Falling boulders and moving creatures make each tunnel a decision about what you will release.

How to play

Goal
Gather enough crystals to wake the haul-lift, then step into it.
How it ends
You escape when you step into the open lift; the run is lost if a falling boulder or crystal lands on you, a creature bursts beside you, or the cave's time runs out.
Record
For every cave, the ten best scores and the ten fastest escapes, each proved by replaying the run.
  1. Move with the arrow keys, WASD, the pad or a held drag: walk into earth to dig it, onto a crystal to take it.
  2. Hold Shift or Space (or tap Reach) with a direction to dig or take without stepping, and lean into a boulder to push it.
  3. Gather the quota of crystals, then step into the open lift before the time runs out; never stop under a falling boulder.
Worked example for Delve
Worked example. See how the rules apply to a real position.

Controls

InputAction
Arrows · WASDMove (hold to keep going)
Shift · Space + arrowReach: dig or take without stepping
Drag · pad · ReachMove and reach on a touch screen
MSee the whole cave
P · EscapePause (the run then counts as practice)
R · RestartStart the cave again

Good to know

The cave follows the original game's published object rules, except that a push is certain on the second step of leaning. Ranked results are checked by replaying your moves. Your bests stay in this browser.

Watch how to play

The rules, then Cave 1 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions and chapters on YouTube.

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