Random

Who is playing?

Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

2–20 characters: letters, numbers, spaces and . _ - '

Jigsaw

Set the shards of a broken pane back into the lead. Drop one near its place and it takes.

JigsawPuzzle, Casual

About Jigsaw

A jigsaw on a Vothmark glazier's bench. Each pane is a window of scrying-glass holding a place in Orenvalt — a spice bazaar under silk, a glass house with a tree that flowers in six colours, a drowned hall of shell and green water — and each has been broken into six, twenty-four, fifty-four or ninety-six shards that you set back into the lead.

The one thing this genre keeps getting wrong is losing your work: an advertisement between you and the piece you were placing, a mis-tap that puts a piece you had already placed back in the tray, a closed tab that takes an hour's board with it. None of those can happen here. A shard in the lead is fixed for good and no gesture can dislodge it; a shard you drop anywhere else stays exactly where you let it go, so you can sort the bench into colours and it will keep; and the pane survives a closed tab with every shard where you left it.

There is no zoom, because there is nothing too small to grab: the biggest cut is ninety-six, which is the most shards a phone can draw and still let a thumb hold one. There is no rotation, no hint, no advertisement, and nothing that interrupts. Near enough is near enough — let a shard go anywhere close to its place and it clicks home.

The picture is ghosted faintly inside the frame for everybody, and cannot be turned off: a setting that changes how hard a puzzle is, on a game that keeps public times, is a cheat or a handicap depending on which way you flip it. One difficulty, one board.

How to play

  1. Pick a pane and a cut and press Set the glass. The frame appears with the picture ghosted inside it, the shards lie scattered on the bench around it, and the clock starts.
  2. Drag a shard onto its place. You do not have to be accurate, only near: let it go anywhere close and it takes, with a click, and from then on nothing can knock it out.
  3. A shard dropped anywhere else stays exactly where you put it. Sort the bench however you like; nothing ever springs back to a pile.
  4. Gather (the button, or G) re-lays the loose shards in a tidy ring without touching anything you have set.
  5. The clock starts when the glass is dealt and does not stop. A pause does stop it, and gives up the run's place and its personal best. Leaving keeps the pane — it is waiting on the title screen with every shard where you left it — but a pane you come back to keeps no place and no best, because the clock cannot follow you across a closed tab.

Controls

Drag · SwipeMove a shard; let go near its place and it takes
, · .Choose which loose shard you are holding
↑ ↓ ← →Move the cursor over the frame
EnterPut the held shard down at the cursor
GGather the loose shards
EscPause — which gives up the run's place

Forty-eight boards of ten — twelve panes by four cuts — each one replay-verified on the server. Your best time per pane and cut, and the pane you are in the middle of, are kept in this browser and nowhere else.

More games like this