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Clockwork CaravanStrategy

Clockwork Caravan

Read the road, guard the cargo, and bring a walking caravan home.

Hall of records

Clockwork Caravan

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Game menu

All games

The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Clockwork Caravan

Guide a brassbound merchant caravan across six changing regions. At every fork, choose between speed, safety and profitable trade, then decide how the crew will answer the hazard waiting on the road.

Forty-eight fixed journeys introduce crosswinds, soft ground, frozen gears, fierce heat, tides and roads that refuse to stay put. Fuel, wagon integrity and morale all matter; reaching zero forces a safe retreat, never the loss of the campaign.

Each successful delivery opens the next route. Return with another plan to raise its delivery value or finish in fewer travel days. Progress and independent personal bests stay in this browser.

How to play

Goal
Deliver valuable cargo through dangerous regions and bring the caravan safely to each journey's destination.
How it ends
A journey is won when the lead wagon reaches its destination, or ends in a retreat when damage, fuel, or morale can no longer sustain travel; the campaign ends after the final grand route is completed and cannot be permanently lost.
Record
The highest delivery value and fewest travel days stay saved for each fixed route. Completed unpaused arrivals also enter a verified Top 10 by delivery value, with fewer travel days breaking ties.
  1. Compare the two roads at each fork. Their fuel, integrity, morale, value and travel-day costs are shown; tap one to travel immediately.
  2. Choose how to handle each roadside hazard: protect the mechanism or accept more risk for a richer delivery.
  3. Reach the destination while fuel, integrity and morale remain above zero. A retreat is safe, and you may immediately try another plan.
Worked example for Clockwork Caravan
Worked example. See how the rules apply to a real position.

Controls

InputAction
Click or tap a roadTravel it immediately
Arrow keys / TabMove keyboard focus
Enter / SpaceActivate the focused choice
EscapeClose an open panel
R · ↺Send the caravan back to the start of the route

Good to know

A complete standalone campaign made only for morassgames.com. Every committed choice is saved in this browser.

Watch how to play

The rules, then Route 1, Bellwether played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

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