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Who is playing?

Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

2–20 characters: letters, numbers, spaces and . _ - '

Everforge

Discover what the world can become.

EverforgePuzzle

Hall of records

Everforge

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How to play

Goal
Discover how to craft the creations requested across nine workshop traditions.
How it ends
Deliver a creation that meets every requirement; experiments can be undone and supplies replenished, so a commission cannot be lost permanently.
Record
Your discoveries, workshop progress, unfinished experiments, first completion times and fewest crafting steps are saved in this browser.
Worked visual example for Everforge
Worked example. See the rule happen, then follow the numbered rules below.
  1. Open a commission and read the requested shape and properties.
  2. Tap Supplies to take a material. Select one or two shelf items, then choose a tool to experiment. Failed experiments consume nothing.
  3. Read the result’s properties. It stays selected so you can immediately try the next process.
  4. The Notebook remembers successful recipes. Make repeats learned work with the available supplies and tools, counting every crafting step.
  5. Select a creation that meets every requirement and Deliver it. Complete a chapter to restore a furnishing in your workshop.

Controls

Click / tapTake or select materials, choose a process, and deliver creations
Tab + Enter / SpaceMove between controls and activate them
EscapeClose the rules, notebook or settings

Opening preview. Renewable supplies, Undo, saved experiments and learned-recipe shortcuts. First-solve time continues through reloads; replays can improve steps. No ads inside the game.

About Everforge

Experiment in a fantasy workshop: turn ore into metal, wire into interlocking rings, and ordinary armour into a frostward creation. Materials have properties, and more than one creation can fulfil a request.

This opening preview contains four chapters and twelve commissions. The full 54-chapter campaign is in development. Your discoveries, finished commissions and workshop furnishings persist in this browser.

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