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Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

2–20 characters: letters, numbers, spaces and . _ - '

Cave

Read brass lantern sightlines and shape one glowing cavern through 160 charts.

CavePuzzle, Logic, Casual

Hall of records

Cave

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How to play

Goal
Shade cells so the unshaded cave is one connected area, every shaded cell can reach the grid edge through shaded cells, and each number counts the unshaded cells it can see in straight lines, including itself.
How it ends
A chart completes when all three rules hold; marks can be changed and there is no loss state.
Record
The time of the first unaided solve of each fixed chart is kept locally and may rank publicly.
Worked visual example for Cave
Worked example. See the rule happen, then follow the numbered rules below.
  1. Tap a free square to shade it as rock; tap again to clear it. A numbered lantern stays open and counts itself plus every consecutive open square it sees north, east, south and west until rock or the edge stops the view.
  2. The worked picture shows a lantern marked 1 in a separate 2×2 sample. Rock beside it stops both rays. The far corner must be rock too: left open, that corner would be disconnected from the lantern's cave.
  3. All open squares must join by shared sides, and every shaded square needs a shared-side rock route to the grid edge. Open notes are optional and do not change the answer. Undo restores the previous mark; Restart clears marks without resetting the clock. There is no loss. A reloaded unfinished chart stays local only, while later solves are untimed practice. Public first-solve times may be up to 24 hours.

Controls

Tap / click a free squareShade a rock or clear it
Mark open buttonUse taps for optional open notes; tap it again to return to rock
Right click a squarePlace or remove an optional open note
Arrow keysMove focus around the chart
Enter / SpaceToggle rock on the focused square
P / BackspaceMark the focused square open or clear it
U / ZUndo the last mark
R / RestartClear marks without resetting the first clock
EscapeClose a panel or return to the atlas

Every chart has one answer, independently enumerated at build time, and a separate bounded deduction trace completes each without choosing a branch. Private witnesses never ship. Saves use morass.cave.v1; sound follows the shared arcade setting. No ads or analytics run inside the game.

Watch how to play

The rules, then Chart 001 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

About Cave

In the Amber Lantern Grotto, shade blue-black bedrock around a warm limestone cave. Brass lanterns count the open squares they can see in four straight directions; rock stops their light.

Shape one connected open cave while every piece of rock can reach the outer rim through rock. All 160 original charts have one independently verified answer and a deduction trace that completes them without a blind branch.

Your first finish time stays in this browser. An uninterrupted first solve can claim the named public best for its chart.

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