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The Everfruit Vale

Turn the roots. Plant a crown. Cultivate a magical garden.

The Everfruit ValeBoard & Cards, Strategy

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The Everfruit Vale

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How to play

Goal
Grow valuable root networks; compete for the highest score or fulfil three cooperative Wishes.
How it ends
After the last landscape is used, finish planting and score the vale.
Record
Your best cooperative score and stars are saved separately; competitive results stay with the last match.
Worked visual example for The Everfruit Vale
Worked example. See the rule happen, then follow the numbered rules below.
  1. Each turn, choose and place two Forecast landscapes. Rotate each tile and place it in an empty cell beside the vale. The Forecast refills after each placement.
  2. Only mutually facing roots connect. Unmatched roots may end, but you cannot join two networks that already contain keepers.
  3. After both placements, optionally plant one available crown on either new tile. Its network must contain no keeper. A planted keeper never moves.
  4. A claimed network scores fruit × different habitats, plus 5 for all four fruit kinds. The keeper crown adds one fruit; each printed fruit beneath the keeper adds 2 personal-harvest points.
  5. In cooperative play, earn stars at 260 and 300 points and for three revealed Wishes. In competition, highest score wins; ties use four-habitat networks, then fruit beneath keepers. Turn order reverses each round.
  6. Use every landscape, finish the final planting and count the harvest. Tap any tile and press Inspect for a large view and its scoring details.

Controls

Forecast → Rotate → destination → PlacePlace each landscape
Crown → Plant, or Keep crownsFinish your turn
Tap a tile → InspectSee fruit, habitats and network scoring
Arrows / Enter / RSelect a board cell or rotate
Tab / EnterUse all controls

An adaptation of our printed board game. Cooperative play uses two crowns of each fruit kind. A network holds one keeper at most. If forced discards exhaust the supply before the board fills, the final planting still completes before scoring. Bots never see the hidden supply. Progress, last result and cooperative bests stay in this browser; no public ranking.

About The Everfruit Vale

Cultivate a shared fantasy landscape, choosing tiles from a visible Forecast and turning their roots toward valuable ground. Four habitats, four impossible fruits and a handful of Grovekeepers make every claim a lasting decision.

Play cooperatively alone or with friends on one screen, with an optional alternating helper. Or compete with two to four seats, each controlled by a person or an Easy, Medium or Hard bot.

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