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Warband Trail

Lead a growing warband down a monster-haunted road, drafting a new companion with every handful of kills.

Warband TrailArcade, Strategy

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Warband Trail

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About Warband Trail

A real-time roguelite in miniature. You steer one hero down a forest road; your companions march behind in a column, and when you stop they close into rings around you, fighters outside and archers and healers inside. Every few kills the fight pauses for a draft of three cards: recruit a swordsman, a druid or a necromancer, train one you have, or take a tactic that bends a rule.

A run is three short stages and a warden at the end, five to ten minutes in all. Kills fill the warhorn that lights each waystone; crossroads between stages offer a shrine, a forge, a tavern, a healer or an elite ambush. Wardens telegraph their charges and slams on the ground, so the fight at the end asks for your hands as well as your build.

Every run, won or lost, earns renown for your keep: build the barracks, library, shrine, tavern and training yard to open new classes, cards, relics and heroes. Beat a trail's warden to open the next of five trails and its Heat ladder, and try the daily trail that is the same for everyone that day. Progress is saved in this browser.

How to play

Goal
Lead your warband down the trail and defeat the warden waiting at its end.
How it ends
The run is won when the warden falls and lost when your hero falls; companions can fall without ending it.
Record
Your best score and fastest win for each trail, hero and Heat, and your best score on each day's daily trail.
Worked visual example for Warband Trail
Worked example. See the rule happen, then follow the numbered rules below.
  1. Drag anywhere (or hold WASD / the arrow keys) to march; let go to halt and the warband forms its rings.
  2. Walk over embers, or let them drift to you, to fill the draft bar; pick one of three cards when it fills.
  3. Tap, press Space or the round button to use your hero's ability. Fill the horn, reach the lit waystone, and beat the warden.

Controls

Drag / WASD / arrow keysMarch; let go to halt
Tap / Space / round buttonHero ability
1–4, RPick a card, reroll
EscapePause

Made for morassgames.com in this edition: no ads, SDK or analytics run inside the game. Your keep and records are saved in this browser.

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