How to play
- Goal
- Defend Stormkeep and reclaim 18 missions across three districts.
- How it ends
- Clear every wave to win; the mission ends in defeat if your mage or the keep falls.
- Record
- Your restored buildings, unlocked missions and best keep health for each mission stay in this browser.
- Keep your mage and the central tower alive through all five waves. Move to evade red danger circles while casting spells at approaching enemies.
- Choose Lightning, Frost or Cinder, then click or tap a target. Frost freezes crowds and strips violet wards; lightning shatters ice for extra damage. Cinder burns an area for four seconds.
- Between waves, choose a numbered socket and buy an Arc spire or Frost ward. Upgrade occupied sockets to rank three. Call the next wave when ready.
- A first victory earns three masonry. Spend it in Rebuild for permanent improvements that apply in the next mission. Every ten percentage points of improved keep health earns an extra masonry.
Controls
| WASD / arrow keys | Move the mage |
|---|---|
| 1 / 2 / 3, then click | Select and cast a spell |
| Space | Dash in your last movement direction |
| Movement pad + battlefield tap | Move and cast on a phone |
| P / Escape | Pause or resume |
First courtyard preview. Progress is saved in this browser; reloaded combat resumes paused. No public leaderboard: permanent upgrades and freely resumed missions make runs incomparable. No ads inside the game.
About Stormkeep
A fantasy action-defence game set in a ruined wizard keep. Chain lightning through frozen crowds, burn approaching foes and build arc spires and frost wards between waves.
This preview contains the first five-wave courtyard and permanent keep upgrades. An eighteen-mission campaign across three districts is in development.







