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Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

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Verdant BastionsStrategy

Verdant Bastions

Four elements. Three woodland groves. Make every tower count.

Hall of records

Verdant Bastions

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Game menu

All games

The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Verdant Bastions

Defend enchanted woodland paths with Ember, Stone, Tide and Storm towers. Choose building sites, compare their reach, and upgrade a small set of distinct defenses.

This playable development slice contains three maps: Mossbend, Twinwater and Highroot. Each has ten waves and different terrain or routes. Any surviving defense counts as a win; flawless defenses and efficient spending give you a reason to try another layout.

The larger campaign is in development. Every victory keeps personal records and can set the best score or fastest flawless combat time. Use the trophy to see the Top 10 and watch verified replays.

How to play

Goal
Protect the grove with elemental towers beside the enemy paths.
How it ends
Clear every wave with at least one heart to win; lose all hearts to lose.
Record
Each map keeps your best defense score and fastest flawless combat time.
  1. Tap a numbered building site, compare the reach preview, then confirm a tower purchase.
  2. Launch the defense. Waves arrive automatically. Call the next wave only after all active enemies have been killed or escaped.
  3. Open a tower to pause and choose an upgrade. Pauses, 2× speed and resumed games all remain eligible for records.
  4. Finish all ten waves with at least one heart. Retry for a better defense score or faster flawless time.
Worked example for Verdant Bastions
Worked example. See how the rules apply to a real position.

Controls

InputAction
Click or tap a siteBuild or upgrade a tower
Pause / ResumeStop or continue combat
1× / 2×Change playback speed
Tab and EnterNavigate and activate controls
Space with the playfield focusedPause combat
Shift+R · ↺Begin the map again from planning

Good to know

Three-map development slice. The site header supplies your name for records. Every victory is eligible, including paused and resumed games; flawless time measures combat time, not wall-clock time. Planning refunds the full cost; selling during combat returns 70%.

Watch how to play

The rules, then Mossbend played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

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