How to play
- Goal
- Draw walls to divide the garden into connected regions of the shown size, with each number touching exactly that many walls.
- How it ends
- A chart is solved when every region has the shown size and every numbered wall count is right; there is no loss state.
- Record
- The fastest first solve of each chart is kept as a record, with its holder's name.
- Tap a seam between two stones to raise a bronze fence; tap it again to clear it. The outer frame is already a wall. A number counts its touching fences, including that frame.
- Keep drawing until the open seams connect stones into gardens of the size printed above the board. A green number has its exact fence count; a red number has too many fences. The worked example closes the last gap between two three-stone gardens.
- Undo changes one fence. Restart clears the chart while the first-opening clock keeps running. A chart finishes automatically when every garden has the right size and every number agrees. Replays are practice.
Controls
| Tap / click a seam | Raise or clear one bronze fence |
|---|---|
| Arrow keys | Move the visible fence focus |
| Enter / Space | Toggle the focused fence |
| Z / Undo | Restore the previous fence state |
| R / Restart | Clear this chart while keeping the first clock |
| Escape | Close a panel or return to the atlas |
| Gamepad | Choose fences, clear, undo, restart and reach every panel |
All four shelves are open. An unfinished chart saves locally; after a reload its first finish remains local. Only an uninterrupted first solve can rank. The answer and verifier stay out of the browser build. Every chart is uniquely solved by elementary local deductions; the equal-size and numbered-wall rules each matter.
Watch how to play
About Palisade
Shape a moonlit Orenvalt courtyard into equal gardens. Bronze fences divide the pale stone beds, and each numbered stone says how many of its four sides touch a wall.
Explore 160 original charts across four open shelves. Every chart has one independently proven answer and a local deduction path without guessing.
Your first solve time stays in this browser. An uninterrupted first solve can claim the named best shown beside the clock and on each chart card.







