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Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

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MancalaBoard & Cards, Strategy, Puzzle

Mancala

Sow seeds, earn another turn and fill your store.

Hall of records

Mancala

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Game menu

All games

The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Mancala

Play Kalah with six pits on each side and four seeds per pit. Sow seeds around the board, earn extra turns by finishing in your store and capture from an empty pit on your side. The fuller store wins.

How to play

Goal
Have more seeds in your granary than your opponent when the board is cleared.
How it ends
The game ends when either row of pits is empty; every seed still in a pit goes to that pit's owner, and the fuller granary wins (equal granaries draw). A Trial is won by finishing ahead; a Trial that slips away can be tried again.
Record
Each Trial keeps the fastest first win and the fewest sowings; each factor keeps your fastest win, your fewest sowings to a win and your widest winning margin.
  1. Tap one of your pits (the bottom row) to see where its seeds will go; tap it again, or press Sow, to sow.
  2. Seeds go one per pit, counter-clockwise, into your granary on the right and never into your opponent's on the left.
  3. Last seed in your granary: sow again. Last seed in an empty pit on your side, facing seeds: capture them all.
  4. When either row is empty the game ends; seeds left in a row go to its owner, and the fuller granary wins.
Worked example for Mancala
Worked example. See how the rules apply to a real position.

Controls

InputAction
Click · TapShow a pit's sowing; tap it again to sow
← →Move over your pits
Enter · SpaceShow, then sow
EscapeCancel a shown sowing, or leave the board
R · RestartSet a Trial or lesson back; New duel on a second tap

Good to know

Every Trial is re-proved by the release build: exactly one winning first sowing under exact search, and under a plain minimax for the smaller ones. The factor ladder is measured and committed. Duels in hand, your records, Trial times and lessons stay in this browser; the fastest time and fewest sowings on each Trial are shared with every player.

Watch how to play

The rules, then A duel with Pell played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions and chapters on YouTube.

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