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FreeCellBoard & Cards, Casual, Strategy

FreeCell

Every card face up from the first second, and the deal numbers everybody already argues about.

Hall of records

FreeCell

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Game menu

All games

The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About FreeCell

All 52 cards begin face up. Use four free cells to rearrange the columns and build each suit from ace to king. Empty spaces are your room to manoeuvre, so spend them carefully.

How to play

Goal
Move all 52 cards to the foundations, ace to king by suit.
How it ends
A deal is won when the foundations are full; a position with no legal move tells you so.
Record
The fastest first win of each deal, and the fewest moves of any win.
  1. Build the four foundations from ace to king, one suit each.
  2. Columns pack downward in alternating colours, and an empty column takes any card.
  3. The four cells each hold a single card — the whole game is deciding what goes in them.
Worked example for FreeCell
Worked example. See how the rules apply to a real position.

Controls

InputAction
Tap, tapLift a card or an ordered run, then choose where it goes
DragCarry a card or a run to a column, a cell or a foundation
Double tapSend a card home
1–8 / A–D / SpacePlace on a column, a cell, or send home
U / H / EscUndo, ask for a hint, put the card down

Good to know

Each deal keeps a fastest time and a fewest-moves record. Undo, a hint, or picking a deal up again keeps the deal but not the record. Progress and settings are saved in this browser.

Watch how to play

The rules, then Deal 3 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions and chapters on YouTube.

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