How to play
- Goal
- Fill every cell with a circle, square or triangle so each three-cell room is all alike or all different, and touching cells across a room wall differ.
- How it ends
- A chart is complete when all rooms and shared walls satisfy those rules; there is no loss.
- Record
- Your first solve time is kept per chart, and the fastest verified first solve appears with its holder.
- Fill every cell with a moon circle, ward square or flame triangle. Each brass-bordered room contains exactly three cells and must be all alike or all different. Orthogonally touching cells in different rooms must carry different seals; diagonals do not count. Small starred seals are fixed clues.
- Choose a seal, then tap an empty cell to place it. Repeated taps cycle through all three seals and empty. A drag paints the chosen seal across cells. Clear and right-click erase directly. The worked example shows a moon circle finishing an all-alike room beside an all-different one.
- Undo reverses one stroke. Restart clears your seals but keeps the clock running. A chart completes automatically when every room and shared wall agrees. There is no loss.
Controls
| Tap / click a cell | Place the selected seal, then cycle through all three seals and empty |
|---|---|
| Drag across cells | Paint the selected seal; Undo reverses the whole stroke |
| Right click / Clear | Erase a cell |
| Arrow keys | Move among cells |
| 1 / 2 / 3 / 0 | Select Moon / Ward / Flame / Clear |
| Space / Enter | Use the selected brush |
| Backspace / Delete | Clear the selected cell |
| Z | Undo the last stroke |
| Escape | Close a panel or return to the chart atlas |
Every published chart has a pinned identity, one independently proved answer, and both defining rules are necessary. Public first-solve times exclude resumed attempts. Progress and reduced motion save under morass.triplets.v1; sound follows the shared site setting. No ads or analytics run inside the game.
About Triplets
In an Orenvalt scriptorium, moon circles, ward squares and flame triangles are pressed into brass-bordered mosaics. Each room has three cells and must hold either three matching seals or one of each. Seals touching across a room wall must differ.
Work through 180 original charts: sixty each at 3×6, 4×6 and 6×6. Each chart has one independently proved answer. The opening shelf teaches room patterns; later shelves ask you to combine distant walls and sparse clues.
The clock begins as soon as you open a chart. Your first solve time stays in this browser; an uninterrupted first solve can set the verified public best shown on each chart card and beside the clock.







