About Peg Solitaire
Jump star-jewels over their neighbours to remove them. Leave one jewel at the shrine, planning your jumps so the remaining pieces can still reach one another.
How to play
- Goal
- Jump jewels over each other until one is left, on the golden shrine.
- How it ends
- A constellation is solved with one jewel on the shrine; if no jump is left before that, undo or restart.
- Record
- The fastest first solve of each constellation, with its holder's name.
- Select a star-jewel, then choose a glowing empty socket two spaces away.
- The jewel must leap one neighbouring jewel horizontally or vertically; that neighbour disappears.
- Leave one jewel on the golden shrine. Undo or restart if the remaining jewels become stranded.
Controls
| Input | Action |
|---|---|
| Tap / click | Select a jewel, then its highlighted destination |
| Swipe | Leap directly from a jewel to its destination |
| Arrow keys | Move between celestial sockets |
| Space / Enter | Select or place the focused jewel |
| Z / R / Escape | Undo, restart, or put down a selected jewel |
Good to know
Named fastest times, completion, one practice attempt, sound and reduced-motion preference persist in this browser.

















































