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Who is playing?

Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

2–20 characters: letters, numbers, spaces and . _ - '

Wamuzu

Pair the circles. Turn at every interior cell. Fill the board.

WamuzuPuzzle, Logic, Casual

Hall of records

Wamuzu

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How to play

Goal
Pair all circles with separate zigzag paths that fill every cell.
How it ends
The chart is won when every circle has one link, every interior cell turns ninety degrees, all cells are covered, and each path joins exactly two circles without branching or looping; Undo repairs marks.
Record
Your first unassisted solve of each chart is kept in this browser; verified solves under twenty-four hours compete for fastest-time records. Replays are practice.
Worked visual example for Wamuzu
Worked example. See the rule happen, then follow the numbered rules below.
  1. Join neighbouring cell centres horizontally or vertically. Each circle is an endpoint with one link; each other cell has two perpendicular links.
  2. Fill every cell exactly once with separate paths. Every path joins exactly two circles. No loops, branches, crossings or paths through another circle.
  3. Circles have no fixed partners. Adjacent circles may pair directly. Separate paths may touch beside or diagonally without joining.
  4. Select Path, Cross or Erase. Tap two neighbouring cells or drag between them. Crosses are optional excluded-edge notes. Undo repairs marks; Restart keeps the original first clock running.

Controls

Tap two cells / drag between neighboursMark their shared edge with the selected tool
Arrows; Enter / SpaceMove the cursor; select neighbouring cells
1 / 2; Delete / BackspaceSelect Path / Cross; erase the last edited edge
Z / Y; Undo / RedoWithdraw or restore marks
EscapeCancel a gesture or anchor, close a dialog or return to the atlas
RestartClear marks after confirmation; retain the first clock

Tips for Wamuzu

  • Corners force turns A corner without a circle must use both neighbours.
  • Finish circles once An occupied circle excludes all its other edges.
  • Turn every interior cell Two opposite links make a forbidden straight run.

Questions about this game

Must every cell be used?

Yes. Every circle and every turning cell must belong to exactly one path.

Do circles have predetermined partners?

No. Pair each anonymous circle with any other circle that satisfies the full chart.

Can paths touch?

Yes. Separate paths may touch beside or diagonally without joining.

Can a path join adjacent circles?

Yes. A one-edge path is allowed.

Can replay improve my first time?

No. Your first completed time is retained; replay is untimed practice.

All charts are open. Progress saves in this browser; a reloaded attempt finishes locally on its original clock.

Watch how to play

The rules, then Chart 001 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

About Wamuzu

Trace winding paths across a moonlit serpent grove. Pair anonymous circles with separate paths, turning in every interior cell.

All 160 original charts are open, from four by four to six by six. Every chart has one independently verified path cover and a public-clue deduction proof.

Your first completed time stays with each chart. An uninterrupted verified first solve under twenty-four hours on the game page can claim the named best; replay is untimed practice.

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