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Fillomino

Grow every numbered province to its rightful size and awaken the living atlas.

FillominoPuzzle, Logic, Casual

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Fillomino

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About Fillomino

Classic Fillomino becomes a survey of Orenvalt's living provinces, drawn in luminous ink across a moonlit cartographer's table.

Every connected province carries one number throughout, and that number is its exact size. Grow a 3 across three cells, a 5 across five, and keep separate provinces of the same size from touching along an edge.

All 240 maps are open from the beginning in four sixty-map atlases: Hearthlands, Greenwood, Moonfen and the High Reaches. They range from welcoming 5×5 charts to intricate 10×10 surveys. Every province has at least one printed boundary-stone, every map is solved by named deductions, and an independent exact-cover counter proves there is only one answer during every build.

Completed provinces wake into patterned terrain and seal themselves with golden borders. Each map keeps a named fastest first solve and public top ten; a deduction hint is always available, but makes that attempt practice-only.

How to play

Goal
Fill the map with numbered provinces, each containing exactly as many cells as its number.
How it ends
A map is solved when every cell belongs to one correctly sized province; there is no way to lose.
Record
The fastest first solve of each map, with its holder's name.
Worked visual example for Fillomino
Worked example. See the rule happen, then follow the numbered rules below.
  1. Select 1–5, then ink blank cells so every connected run of N contains exactly N cells.
  2. Separate provinces of the same size cannot share an edge, and every province grows from at least one printed boundary-stone.
  3. Fill every cell with correctly sized provinces to awaken the map.

Controls

Select 1–5Choose the number to ink
Tap / click / dragInk one cell or a run of cells
Erase / right-clickClear a cell
Arrow keys + 1–5Move and write with the keyboard
Z / R / EscapeUndo, restart, or return to the atlas

All 240 maps are open, deterministic, uniquely solved and ordered within each atlas by measured deduction difficulty. A hint explains and fills one forced cell but makes that attempt practice-only. Progress, first-solve time, sound and reduced-motion preference persist in this browser.

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