Random

Who is playing?

Records you set are kept under this name. It is not an account: no password, no email, nothing else about you — just the label on a record. Leave it empty to play as Anonymous.

2–20 characters: letters, numbers, spaces and . _ - '

Lotus Village

Shape one river around pale islands and count the corners each lotus sees.

Lotus VillagePuzzle, Logic, Casual

Hall of records

Lotus Village

Loading records…

How to play

Goal
Shade cells into one connected river with no solid 2×2 block, making each numbered lotus equal the total size of the distinct pale islands touched diagonally by its cell.
How it ends
A chart clears when the river and every numbered lotus agree; there is no loss.
Record
Only the fastest first solve of each chart is kept; replays are practice.
Worked visual example for Lotus Village
Worked example. See the rule happen, then follow the numbered rules below.
  1. Shade river squares so all dark squares join edge to edge. A solid 2×2 river block is forbidden. Every unshaded square belongs to a pale island, and numbered lotus squares remain pale.
  2. For each numbered lotus, look at its diagonal neighbours only. Add the full size of every different pale island that touches one of those corners, counting each island once. Its own island contributes only when one of its diagonal neighbours is part of it. The worked picture shades a corner forced by 0 and shows how a neighbouring 3 counts an entire three-cell island through one corner.
  3. Tap a free square to shade it; tap again to clear it. Pale notes are optional. Tap a lotus to light its diagonal squares and the islands they currently touch. The displayed sum is provisional while you shade. Undo, Redo and Restart let you revise the chart; Restart keeps the first clock running. The chart clears as soon as the connected river, 2×2 rule and lotus totals all agree.

Controls

Tap / click a free squareToggle river shading
Pale tool / right clickAdd a pale note, if useful
Tap a numbered lotusShow its diagonal corners and the pale islands they touch
Arrow keysMove the cell focus
Enter / SpaceToggle river in the focused square
1 / P / 0 or BackspaceShade, note pale, or erase
Z / Shift+Z / Undo / RedoReverse or restore a mark
Restart / RClear this chart while preserving its first clock
EscapeClose a panel or return to the atlas
GamepadMove focus, shade or note pale, undo, redo, and reach every panel

All four shelves are open from the start. Free squares behave as pale until shaded; pale notes are optional. A selected lotus shows a provisional sum because unshaded squares may later become river. The released answers stay outside the browser bundle.

Watch how to play

The rules, then Chart 001 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

About Lotus Village

At a moonlit lake village, pale islands hold brass lotus lanterns. Shade a single winding river between them, and read each lantern from the islands meeting its corners.

Explore 160 original compact charts on four open shelves. An independent exhaustive checker proves one answer for every chart, including the subtle cases where a lotus does not count its own island.

Your first solve time stays in this browser. An uninterrupted first finish can claim the named best beside the clock and on the chart card.

More games like this