About One-Stroke Glyphs
One hundred compact boards grow from simple crossings to longer loops. There is no countdown and no lives: the clock counts up, and every board keeps a best time with the name of the player who set it.
How to play
- Goal
- Trace every line of the glyph in one stroke, each line exactly once.
- How it ends
- A glyph is finished when every line is drawn. Undo or restart if you take a wrong turn.
- Record
- The fastest finish of each glyph, with its holder's name.
- Tap the gold starting dot, then tap connected dots to draw one stroke.
- Every line must be used once. Undo or restart if you take a wrong turn.
- Finish a glyph to submit its time to the hub record.
Controls
| Input | Action |
|---|---|
| Tap or click | Choose the next connected dot |
| Arrow keys and Enter | Move focus and choose a dot |
| Z | Undo the last line |
| R | Restart the glyph |
| N | Next glyph after a win |
Good to know
The clock counts up and never interrupts the puzzle. The hub shows the best time and its holder's name for each glyph.















































