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WellspringPuzzle, Casual

Wellspring

Dig through the earth so the spring water runs down to a dry root-shrine, blooming three glowing pool-candles on the way.

Hall of records

Wellspring

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Game menu

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The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Wellspring

Dig tunnels through the soil to carry water into a dry root-shrine. Guide some through the three pool-candles on the way, then watch the water test your route.

How to play

Goal
Dig channels through the earth so the spring water fills the dry root-shrine and blooms the three pool-candles on the way.
How it ends
A level is won when the shrine is full, and lost when too little water is left to fill it or nightshade ooze reaches it.
Record
The fastest fill and the least earth dug for each level, with all three pool-candles bloomed.
  1. Press and drag on the earth to dig a tunnel; only earth can be dug, and a dig carries on past stone. With keys, move a cursor with the arrows and press Space to start digging: the cursor digs as it moves until you press Space again.
  2. Nothing moves until your first dig; from then on the water runs and the clock runs, and you can keep digging while it flows. Water falls, runs down slopes and spreads out flat, but cannot climb. A pool-candle drinks the water that touches it and blooms after six drops; the number on the shrine is the drops it still needs, and the level is won when it is full.
  3. A level is lost when too little water is left to fill the shrine. Blightmoss turns water that touches it into more moss; nightshade ooze and water destroy each other, and ooze withers a candle and fouls the shrine; a rune bowl filled with water lifts the stone gate with the same rune; ember-stone boils water into steam, and frost turns it back. R starts the level again at once.
Worked example for Wellspring
Worked example. See how the rules apply to a real position.

Controls

InputAction
DragDig a tunnel through the earth
ArrowsMove the digging cursor (Shift for bigger steps)
Space · EnterStart or stop digging at the cursor
RStart the level again
EscapeStop digging, or pause (after the first dig, the run no longer counts for a record)

Good to know

The pool-candle is the Drenalveth of Orenvalt's marshes. Ranked results are checked by replaying your moves. Your progress stays in this browser.

Watch how to play

The rules, then First Seep, Level 1-1 played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions and chapters on YouTube.

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