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Orb Billiards

Wizard's pool on trick-shot tables: bank, kiss and burst every glowing rune orb into the pockets with frost, fire, moongates and thunder posts.

Orb BilliardsArcade, Puzzle

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Orb Billiards

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Game menu

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The game’s own pause and menu rules apply. Opening this panel alone does not stop its clock.

Settings

Applies across the arcade. Browsers may slow games in background tabs. Turning this off does not change a game’s ranking rules.

About Orb Billiards

Strike the white wisp across an enchanted billiard table and drop every glowing rune orb within a few shots. Each table is a trick shot: bank off a rail, kiss one orb into the next, burst a fire orb so both embers find a pocket, send the wisp through a moongate or off a thunder post.

How to play

Goal
Strike the white wisp so every glowing rune orb drops into a pocket within the table's shots.
How it ends
A table is won when the orbs come to rest with every rune orb pocketed, and lost when the wisp or the shadow orb drops or the shots run out.
Record
The fewest shots and the fastest clear for each table.
  1. Drag on the felt to turn the aim around the wisp (a tap points it at that spot), set the power on the bar, and press Strike. With keys, Left and Right turn the aim a quarter of a degree (Shift for a twentieth), Up and Down set the power, and Space strikes. The arrow buttons nudge the aim by a twentieth of a degree.
  2. The guide shows the wisp's path to the first orb it meets, through one rail, and which way that orb and the wisp will go. A table is won when the orbs come to rest with every rune orb pocketed, and lost if the white wisp or the black shadow orb drops, or the shots run out. R starts the table again at once.
  3. Each hall adds one thing: stone posts and walls, the shadow orb, frost orbs that drag and never rebound, fire orbs that burst into two embers, moongates that carry an orb to their twin, thunder posts that kick once a shot. The clock starts when the table appears; only your first clear can set a time, but fewer shots always count.
Worked example for Orb Billiards
Worked example. See how the rules apply to a real position.

Controls

InputAction
Drag · TapTurn the aim around the wisp · point it at a spot
Left · RightTurn the aim a quarter of a degree (Shift: a twentieth)
Up · DownSet the power (Shift: five at a time)
Space · EnterStrike
RStart the table again
UUndo the last shot (practice: not recorded)
EscapePause (the attempt's time then no longer counts for a record)

Good to know

Ranked results are checked by replaying your strikes. Your progress stays in this browser.

Watch how to play

The rules, then First Light played start to finish. Played by an automated player at a person's pace; the narration is a synthetic voice. English captions.

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