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Spoilers ahead. The achievement list names the bosses and places of all four regions; the five achievements that would give the story away are sealed. Guides contain solutions and may reveal encounters and progression.

Morrowvane · Wiki

Eight Hands, One Ledger

Use one player profile for eight New Game characters: Warden, Magus, Gravecaller, Huntsman, Shade, Vowbound, Bog-Shaman and Bellringer. Selecting a class is not enough; each must win the Hollow Fields climax.

Use one player profile for eight New Game characters: Warden, Magus, Gravecaller, Huntsman, Shade, Vowbound, Bog-Shaman and Bellringer. Selecting a class is not enough; each must win the Hollow Fields climax.

The route to keep

  1. Use one player profile for eight New Game characters: Warden, Magus, Gravecaller, Huntsman, Shade, Vowbound, Bog-Shaman and Bellringer. Selecting a class is not enough; each must win the Hollow Fields climax.
  2. On each character read Tallow’s Cross board, reach the chapel, settle the required walker count and the Ploughman, then fight the Old Sexton. The main quest chain gives the order; optional side stories are not required.
  3. Adapt the same boss technique to the class: keep an escape ready, clear dangerous adds, attack between windups, and use the chapel bell when the boss is engaged. For a fragile hand, equip useful drops and gain levels from manageable encounters before returning.
  4. After the Old Sexton dies, ensure the run saves and return to the title before starting the next class. The profile records distinct classes, so repeat wins with one class do not advance the roster. The eighth different class awards the achievement.
Eight Hands, One Ledger shown as earned in the successful profile
The successful profile confirms Eight Hands, One Ledger.

What goes wrong

Eight verified starting kits

Each of these fresh characters wins the Hollow Fields with its starting four spells. Equip useful drops between fights and select unlocked passives; you need not reproduce a random item drop.

ClassStarting spellsLevel after the win
MagusCinder Bolt
Ring of Frost
Blinkstep
Pyre Column
10
GravecallerSoul Dart
Corpse Burst
Raise Shambler
Deathknell
10
WardenLedger Cleave
Reaping Arc
Debtor's Charge
Final Notice
10
HuntsmanLedger Nock
Hailstorm Volley
Quick Retreat
Kill Order
9
ShadeFan of Knives
Rot Sachet
Shadowstep
Thousand Cuts
10
VowboundLedger's Smite
Consecrated Ground
Vow of Wrath
Final Reckoning
10
Bog-ShamanVine Lash
Locust Swarm
Spirit Walk
Wrath of the Marsh
10
BellringerRinging Fist
Resonant Wave
Still Water Step
Toll of Judgment
10