Spells first, by slot and in the order they open, then the passives by level, then the three keystones. Every figure and line is the spellbook's own, for a hand with no passives or gear that change it.
Ledger's SmiteStrike the enemy you aim at. 16–22 holy.
On the spellbook page
- Cost
- 6 faith
- Recovery
- 0.4 s recovery
- Reach
- 4 m
- While casting
- You slow to 50% pace while it lands.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Swift Smite · level 3
- −20% damage; cast lock 0.28 s
- Faithful Strike · level 5
- +6 faith per hit
- Cleansing Smite · level 10
- cleanses 1
- Wide Account · level 20
- cast as a arc; cone 60 deg; range 4 m; −15% damage
- Ranged Account · level 32
- range 10 m; when exposed: +3 faith per hit; cap 3 per cast
- Heavy Account · level 39
- +50% damage; +67% cost
Arc of JudgementStrike the enemy you aim at. 14–20 lightning.
On the spellbook page
- Cost
- 10 faith
- Recovery
- 0.4 s recovery
- Reach
- 12 m
- Effect
- Chains: jumps 1, range 6 m, 58% strength.
- While casting
- You keep your full pace while casting.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Quick Arc · level 5
- cast lock 0.25 s; chains: jumps 1, range 4 m, 58% strength
- Faithful Arc · level 8
- +3 faith per hit; cap 3 per cast
- Grounding Arc · level 13
- applies slow 15%, for 2 s
- Thunder Writ · level 26
- applies stun 1 s; status chance 25%; status icd 3 s
- Cascading Judgment · level 34
- chains: jumps 2, range 6 m, 58% strength
- Focused Arc · level 41
- chains; +83% damage
Sanctified BlowSweep the enemies in front of you. 16–22 holy.
On the spellbook page
- Cost
- 9 faith
- Recovery
- 0.4 s recovery
- Reach
- 4 m · cone 160°
- Effect
- Heals 4% per hit.
- While casting
- You slow to 50% pace while it lands.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Quick Sanctity · level 11
- cast lock 0.25 s; heals 2.5% per hit
- Radiant Blow · level 12
- applies blind 1.5 s
- Wide Sanctity · level 16
- heals 5.5% per hit
- Lasting Grace · level 28
- heals 2% per hit; on cast, self: regen 0.67%, for 3 s, faith below 2, for 1 s
- Zealous Strike · level 36
- the more life missing: cap 40%, at missing 75%
- Deep Sanctity · level 43
- heals 7% per hit; +67% cost
Brand of RetributionStrike the enemy you aim at. 12–16 fire.
On the spellbook page
- Cost
- 9 faith
- Recovery
- 0.4 s recovery
- Reach
- 4 m
- Effect
- Applies brand 4/s, step dps 9/s, for 6 s.
- While casting
- You slow to 50% pace while it lands.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Quiet Vow · level 19
- applies brand 4/s, step dps 6/s, for 9 s
- Binding Vow · level 20
- applies brand 4/s, step dps 9/s, for 6 s, binding 10%
- Penitent Flame · level 21
- applies brand 4/s, step dps 13/s, for 4 s; when shocked: +10% damage
- Consuming Oath · level 30
- refund 12 faith on kill; cleanses 0 on hit
- Broken Oath · level 38
- applies brand 4/s, step dps 9/s, for 6 s, on death radius 3 m
- Twofold Vow · level 45
- up to 2 targets; cast as a arc; applies brand 4.5/s, step dps 4.5/s, for 6 s
Consecrated GroundStrike the ground where you aim.
On the spellbook page
- Cost
- 26 faith
- Recovery
- 0.9 s recovery
- Cooldown
- 8 s cooldown
- Reach
- 8 m · radius 3 m
- Effect
- Lays ground: radius 3 m, for 6 s, 6.67/s, every 1 s, cleanses 1.
- While casting
- You keep your full pace while casting.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Swift Rite · level 3
- cast lock 0.3 s; radius 2 m; lays ground: radius 2 m
- Faithful Ground · level 6
- lays ground: faith per hit 2, faith cap 4
- Radiant Ground · level 11
- lays ground: applies blind 1.5 s, status once
- Purging Ground · level 22
- cleanses 0; lays ground: cleanse 1
- Wide Consecration · level 33
- radius 4.5 m; lays ground: radius 4.5 m, 4.67/s, faith per hit 2, faith cap 2, faith min targets 2
- Lingering Faith · level 40
- cleanses 0; lays ground: for 14 s
Pyre of AbsolutionStrike every enemy around you.
On the spellbook page
- Cost
- 24 faith
- Recovery
- 0.9 s recovery
- Cooldown
- 8 s cooldown
- Reach
- 8 m
- Effect
- Lays ground: radius 4 m, for 5 s, 7/s, every 1 s.
- While casting
- You keep your full pace while casting.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Still Flame · level 5
- cast lock 0.25 s; lays ground: radius 3 m
- Cleansing Flame · level 8
- cleanses 1
- Zealous Pyre · level 14
- lays ground: heal per body pct 1%, heal cap bodies 3
- Wildfire Rite · level 27
- lays ground: grow rate 100%, max 7
- Flash Pyre · level 34
- burst: 18-24 fire, at the landing, radius 4 m; lays ground: for 4 s, 4/s
- Long Pyre · level 42
- lays ground: for 11 s, 3.85/s
Storm CircleStrike the ground where you aim. 6 × 5–8 lightning.
On the spellbook page
- Cost
- 28 faith
- Recovery
- 0.9 s recovery
- Cooldown
- 9 s cooldown
- Reach
- 8 m · radius 4 m
- While casting
- You keep your full pace while casting.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Faithful Storm · level 13
- +2 faith per hit; cap 12 per cast
- Grounding Storm · level 14
- applies slow 15%, for 1.5 s
- Quickening Circle · level 17
- 9 hits of 3-5; when shocked: chains: jumps 1, range 4 m
- Wide Storm · level 29
- radius 6 m; 4 hits of 6-10
- Chain Storm · level 36
- chains: jumps 1, range 4 m, 60% strength, chance 30%
- Quick Storm · level 44
- cast lock 0.15 s; 4 hits of 5-8
Hallowed RingStrike every enemy around you. 28–38 holy.
On the spellbook page
- Cost
- 22 faith
- Recovery
- 0.3 s recovery
- Cooldown
- 7 s cooldown
- Reach
- 10 m
- While casting
- You keep your full pace while casting.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Quick Ring · level 21
- cast lock 0.15 s
- Zealous Ring · level 22
- heals 1.5% per hit; heal cap 6%
- Radiant Ring · level 23
- applies blind 1.5 s
- Binding Ring · level 31
- applies root 1 s
- Far Ring · level 38
- range 16 m; −29% damage; at the centre, expose 15%
- Slow Ring · level 45
- 3 hits of 10-14
Vow of WrathStays active while part of your pool is held. Cast again to end it; one at a time.
On the spellbook page
- Cost
- reserves 20% faith
- Recovery
- 0.3 s recovery
- Cooldown
- 1 s cooldown
- Effect
- +20% damage.
- While casting
- Stays on until you turn it off. You slow to 70% pace while it lands.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Held Vow · level 4
- no activation cooldown while an enemy is branded
- Faithful Vow · level 6
- +1 per basic while on
- Radiant Vow · level 11
- toggle kill heal 3%
- Efficient Vow · level 22
- +16% damage; +4 when toggled on
- Vengeful Vow · level 33
- damage by life missing: 120% strength, cap 1.35, at missing 75%
- Zealous Vow · level 40
- +32% damage; +10% damage taken
Vow of the Ember HeartStays active while part of your pool is held. Cast again to end it; one at a time.
On the spellbook page
- Cost
- reserves 20% faith
- Recovery
- 0.3 s recovery
- Cooldown
- 1 s cooldown
- Reach
- 3.5 m
- Effect
- Aura 4-6 fire, radius 3.5 m, every 1 s.
- While casting
- Stays on until you turn it off. You slow to 70% pace while it lands.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Cleansing Heart · level 7
- cleanses 1
- Efficient Heart · level 9
- cleanses 1; aura: 4-6 fire, radius 3.5 m, every 1 s, +100% on the first hit
- Zealous Heart · level 15
- aura: 4-6 fire, radius 3.5 m, every 1 s, heal pct 0.5%
- Wide Heart · level 27
- aura: 3-4 fire, radius 5 m, every 1 s
- Scorching Heart · level 35
- aura: 7-10 fire, radius 2.5 m, every 1 s
- Flash Heart · level 42
- aura: 12-16 fire, radius 3.5 m, every 3 s
Vow of StormsStays active while part of your pool is held. Cast again to end it; one at a time.
On the spellbook page
- Cost
- reserves 20% faith
- Recovery
- 0.3 s recovery
- Cooldown
- 1 s cooldown
- Reach
- 3.5 m
- Effect
- Aura 4-6 lightning, radius 3.5 m, every 1 s.
- While casting
- Stays on until you turn it off. You slow to 70% pace while it lands.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Numbing Storm · level 15
- aura: 4-6 lightning, radius 3.5 m, every 1 s, applies slow 10%, for 1 s
- Faith Current · level 16
- aura: 4-6 lightning, radius 3.5 m, every 1 s, faith per hit 2
- Efficient Storm · level 18
- aura: 4-6 lightning, radius 3.5 m, every 1 s, +100% on the first hit, faith per hit 3
- Rolling Storm · level 29
- aura: 2-3 lightning, radius 3.5 m, every 0.5 s
- Arcing Storm · level 37
- aura: 4-6 lightning, radius 3.5 m, every 1 s, chains chance 30%, range 3 m, 50% strength
- Widening Storm · level 44
- aura: 8-12 lightning, radius 5.5 m, every 2 s
Vow of SanctuaryStays active while part of your pool is held. Cast again to end it; one at a time.
On the spellbook page
- Cost
- reserves 20% faith
- Recovery
- 0.3 s recovery
- Cooldown
- 1 s cooldown
- Effect
- −15% damage taken.
- While casting
- Stays on until you turn it off. You slow to 70% pace while it lands.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Radiant Sanctuary · level 23
- burst: at the landing, radius 5 m, applies blind 1.5 s
- Cleansing Sanctuary · level 24
- aura: every 4 s, cleanse 1
- Zealous Sanctuary · level 25
- aura: every 1 s, heal self pct 0.5%
- Efficient Sanctuary · level 31
- aura: every 1 s, guard when below hp 50%, −20% damage taken, 85% strength
- Reflective Sanctuary · level 38
- aura: every 1 s, guard reflect 15%
- Deep Sanctuary · level 46
- aura: every 1 s, guard when near consecrated 4, −25% damage taken, 85% strength
Final ReckoningStrike the enemy you aim at. 65–85 holy.
On the spellbook page
- Cost
- 45 faith
- Recovery
- 0.9 s recovery
- Cooldown
- 12 s cooldown
- Reach
- 4 m
- Effect
- When consecrated:, +30% damage.
- While casting
- You stand still while it lands.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Silent Verdict · level 4
- cast lock 0.3 s; when consecrated: +18% damage
- Sanctified Verdict · level 7
- when consecrated: +30% damage; cleanses 1 on hit
- Covenant · level 12
- when consecrated: +30% damage; refund 20 faith on kill
- Broken Bargain · level 24
- mark before hit: 15%, for 2 s
- Zealous Reckoning · level 33
- when consecrated: +30% damage; heals 5% per hit; +18% cost
- Twin Verdict · level 41
- chains: jumps 1, range 6 m, consecrated, 60% strength
Pillar of FireStrike the ground where you aim. 55–75 fire.
On the spellbook page
- Cost
- 48 faith
- Recovery
- 0.9 s recovery
- Cooldown
- 16 s cooldown
- Reach
- 9 m · radius 3 m
- Effect
- Lands after 1.0 s.
- While casting
- You keep your full pace while casting.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Quiet Pillar · level 9
- radius 2 m; lands after 0.0 s
- Zealous Pillar · level 10
- when placed: heal pct 1%, cap bodies 4
- Lasting Pillar · level 16
- lays ground: radius 3 m, for 4 s, 7/s, every 1 s
- Wide Pillar · level 28
- radius 4.5 m; −25% damage; applies expose 15%
- Twin Pillar · level 35
- blooms: ×2, radius 3 m; consumes the dot: after status
- Slow Judgement · level 43
- lands after 2.5 s; +62% damage
OathstormStrike the ground where you aim. 9 × 7–10 lightning over 3 s.
On the spellbook page
- Cost
- 52 faith
- Recovery
- 0.9 s recovery
- Cooldown
- 22 s cooldown
- Reach
- 10 m · radius 5 m
- Effect
- Chains: jumps 1, range 4 m, 50% strength.
- While casting
- You keep your full pace while casting.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Quick Wrath · level 17
- cast lock 0.15 s; chains: jumps 1, range 6 m, 50% strength
- Faithful Wrath · level 18
- +3 faith per hit; cap 6 per cast
- Merciless Wrath · level 19
- when exposed: +25% damage; +15% cost
- Grounding Wrath · level 30
- applies stun 1 s; status icd 3 s
- Long Wrath · level 37
- 12 hits of 5-7; chains: jumps 3, range 4 m, 50% strength
- Focused Wrath · level 44
- cast as a missile; 1 hit of 130-170; chains
The Closing EntryStrike every enemy around you. 48–64 holy.
On the spellbook page
- Cost
- 50 faith
- Recovery
- 0.9 s recovery
- Cooldown
- 20 s cooldown
- Reach
- 8 m
- Effect
- Self: heal 12%, for 1 s.
- While casting
- You keep your full pace while casting.
Runes
One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.
- Quick Entry · level 25
- cast lock 0.3 s; range 6 m; −15% damage
- Cleansing Entry · level 26
- cleanses 9
- Radiant Entry · level 27
- applies blind 1.5 s
- Lasting Entry · level 32
- lays ground: radius 4 m, for 4 s, 5.25/s, every 1 s
- Zealous Entry · level 39
- on cast, self: heal 18%, for 1 s
- Wide Entry · level 46
- range 12 m; −35% damage; +2 faith per hit; cap 10 per cast
Tithe of Faith+8% damage
Zealous Eye+4% crit chance
Zealous TrickleBasic-attack hits restore 1 extra Faith.
Righteous Blow+15% crit damage
Stalwart Vow+30 maximum life
Steadfast FaithFaith regenerates 25% faster outside combat.
Blessed Plate+30 armor
Hale Body+5% maximum life
Merciful HandYour healing spells restore 20% more life.
Ember VowBurn effects you apply last 50% longer.
Faithful RecoveryRolling restores 4 Faith.
Radiant Ward+8% holy resist +8% fire resist +8% lightning resist
Sure-Footed+6% movement speed
Bright LedgerBlind effects you apply last 50% longer.
Deep Reserve+20 maximum faith
Judgment's Edge+12% crit damage
Patient Trickle+12% faith regeneration
Bulwark of Vows+25 armor while any vow is active.
Long Ledger's ReachThe Vowbound's Amplify-family marks last 50% longer.
Cleansing RiteWhile any vow aura is active, automatically remove one debuff every 3 s.
Faith's AnchorVows reserve 75% less Mana: a normal 20% reservation becomes 5%. Only one vow can be active, and swapping still ends it instantly.
Storm's FavorYour lightning spell casts that chain have a 20% chance to jump to one additional enemy.
Sanctified GroundStanding in your own consecrated ground grants +25% Faith regeneration.
Vow of IronVow of Sanctuary's Guard is increased by a further 5%, within the 25% ceiling.
Held GroundWhile a vow is active, the Vowbound cannot be knocked back or staggered.
Judged TwiceDeal +10% damage to enemies standing in your own consecrated ground.
Final AccountFinal Reckoning's bonus also triggers below 25% target health, even with no vow/mark/consecration active.
Grim PatienceWhile a vow aura is active, gain 1% damage per second it has remained active, up to +15%. Switching it off resets the bonus.
Patient WardHeal 1% of maximum life after each hit Guard mitigates. Lethal hits cannot heal.
Consuming FlameKilling a burning target detonates its remaining burn as fire damage to enemies within 3 m.
Mercy's ReserveOrb and potion healing is increased 20% while Faith is above 80%.
Widening VerdictFinal Reckoning and Broken Bargain's mark apply to one additional nearby enemy.
Chain of JudgmentArc of Judgement and Oathstorm's chains have a 25% chance per cast to strike one additional enemy, using their normal chain range and damage.
Steadfast WardAny active vow grants 5% Guard, adding to Sanctuary within its 25% ceiling.
Unbroken VowThe active vow persists through death/respawn instead of ending.
Wrathful VerdictDamage dealt by Oathstorm and Pillar of Fire is increased 10% against elites and bosses.
Reflective Faith50% of damage mitigated by Guard returns to the attacker as holy.
Guard AbsoluteVow of Sanctuary's Guard is raised to 50%, past the normal 25% aspect ceiling, but potions heal 50% less while any vow is active.
A keystone. Three are offered at level 50 and you may hold only one of them, in one of your seven passive slots.
Martyr's BargainYour max HP is reduced by 20%. While a vow is active, 25% of damage that would reach your health is diverted into Faith, up to your available pool cap.
A keystone. Three are offered at level 50 and you may hold only one of them, in one of your seven passive slots.
Unwavering CovenantAn active vow grants 10% additional Guard, adding to Steadfast Ward. Sanctuary retains its 25% Guard ceiling. -20% Mana regeneration, additive with equipment bonuses.
A keystone. Three are offered at level 50 and you may hold only one of them, in one of your seven passive slots.