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Magus

The Magus's 16 spells with their runes, and its 41 passives and keystones.

Spells first, by slot and in the order they open, then the passives by level, then the three keystones. Every figure and line is the spellbook's own, for a hand with no passives or gear that change it.

Cinder BoltStrike the enemy you aim at. 14–20 fire.
Slot 1Known from the startFire damage

On the spellbook page

Cost
8 mana
Recovery
0.4 s recovery
Reach
14 m
Effect
On a crit, applies burn 3/s, for 3 s.
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Searing · level 3
always burn: 3/s, for 3 s
Greedy Flame · level 5
refund 8 mana on kill
Whitehot · level 10
when burning: crit bonus 20%; +38% cost
Kindling · level 20
spread burn: 3/s, for 3 s, radius 3 m
Slowburn · level 32
+30% damage; applies knockdown 0.8 s; cooldown +1.2 s
Twinflame · level 39
2 hits; −40% damage
Shard of RimeStrike the enemy you aim at. 12–17 frost.
Slot 1Opens at level 2Frost damage

On the spellbook page

Cost
9 mana
Recovery
0.4 s recovery
Reach
14 m
Effect
Applies chill +1.
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Cheap Ice · level 5
free when chilled
Deepchill · level 8
applies chill +2
Shatterpoint · level 13
when frozen: +30% damage; +22% cost
Ice Ward · level 26
self: armor 15%, for 2 s
Hoarfrost · level 34
lays ground: radius 2 m, for 3 s, every 1 s, applies slow 15%, for 1.5 s
Splinters · level 41
chains: jumps 1, range 4 m, 50% strength
Arc LanceStrike every enemy along a line ahead. 15–22 lightning.
Slot 1Opens at level 10Lightning damage

On the spellbook page

Cost
12 mana
Recovery
0.4 s recovery
Reach
12 m
Effect
Applies shock +25.
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Static Gift · level 11
+3 mana per hit
Grounding · level 12
when shocked: applies armor shred 5
Long Arc · level 16
when shocked: self: crit 10%, for 4 s
Overcharge · level 28
applies shock +35
Twin Circuit · level 36
echoes: delay 0.3 s, 60% strength
Conduit · level 43
chains: jumps 1, range 4 m, 70% strength
EmberfallStrike the ground where you aim. 16–24 fire.
Slot 1Opens at level 18Fire damage

On the spellbook page

Cost
14 mana
Recovery
0.4 s recovery
Reach
10 m · radius 2 m
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Featherlight · level 19
cast lock 0.3 s
Direct Hit · level 20
+25% at the centre
Mortar · level 21
when chilled: +20% damage; consumes 1 chill
Napalm · level 30
lays ground: radius 2 m, for 3 s, 4/s
Flashpowder · level 38
applies blind 3 s
Cluster · level 45
3 hits; −55% damage; radius 1.5 m
Ring of FrostStrike every enemy around you. 20–28 frost.
Slot 2Known from the startFrost damage

On the spellbook page

Cost
25 mana
Recovery
0.3 s recovery
Cooldown
6 s cooldown
Reach
5 m
Effect
Applies chill +2.
While casting
You slow to 70% pace while it lands.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Frostbite · level 3
when chilled: spreads: range 3 m, applies chill +1
Cold Snap · level 6
no cast lock; range 3.5 m; −32% damage; −28% cost; when chilled: +8 mana per hit; cap 8 per cast
Wide Ring · level 11
radius 7 m; when chilled: +20% damage
Permafrost · level 22
lays ground: radius 5 m, for 4 s, every 1 s, applies slow 15%, for 1.5 s
Mirror Ring · level 33
free recast within 2 s
Sudden Winter · level 40
applies chill +2
Rain of SparksStrike the ground where you aim. 48–54 lightning.
Slot 2Opens at level 4Lightning damage

On the spellbook page

Cost
30 mana
Recovery
0.9 s recovery
Cooldown
8 s cooldown
Reach
9 m · radius 4 m
Effect
Applies shock +40.
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Long Storm · level 5
lays ground: radius 4 m, for 8 s, 6.4/s, every 1 s; no damage of its own
Charged Ground · level 8
lays ground: radius 4 m, for 4 s, 12/s, every 1 s, charges the caster dmg lightning, per stack 25%, cap 1, for 6 s; no damage of its own
Focused Cell · level 14
radius 2.5 m; 6 hits of 9-10; +1 mana per hit; cap 6 per cast
Ball Lightning · level 27
lays ground: radius 4 m, for 4 s, 12.75/s, every 1 s, drift 1.5 m/s; no damage of its own
Twin Cells · level 34
blooms: ×2, offset 4 m, radius 2.5 m; lands after 0.2 s; −50% damage
Last Spark · level 42
6 hits of 8-9; on a numbered hit: index 6, applies stun 1 s
FirebloomStrike every enemy around you. 26–36 fire.
Slot 2Opens at level 12Fire damage

On the spellbook page

Cost
28 mana
Recovery
0.9 s recovery
Cooldown
8 s cooldown
Reach
8 m
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Tall Flame · level 13
when elite: +20% damage; +14% cost
Quick Bloom · level 14
cast lock 0.6 s; consumes the dot: after status
Ashcloud · level 17
applies wither 5 s
Scorched Earth · level 29
lays ground: radius 8 m, for 3 s, 3/s
Implosion · level 36
pulls 1.5 m
Double Bloom · level 44
echoes: delay 0.4 s, 60% strength
ThunderheadCarry a storm with you that strikes nearby enemies.
Slot 2Opens at level 20Lightning damage

On the spellbook page

Cost
30 mana
Recovery
0.3 s recovery
Cooldown
12 s cooldown
Effect
Lays ground: radius 4 m, for 8 s, 6.5/s, every 1 s, follow.
While casting
You slow to 70% pace while it lands.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Charged Air · level 21
lays ground: charges the caster cost 1, per stack 30%, cap 1, for 4 s
Personal Squall · level 22
lays ground: radius 3 m, regen caster 2/s
Long Front · level 23
lays ground: radius 4 m, for 12 s, 6.5/s, every 1 s, follow, applies shock +5
Stormcall · level 31
lays ground: radius 6 m, for 8 s, 6.5/s, every 1 s, no follow
Two Fronts · level 38
lays ground: radius 2.5 m, 3.25/s; a second cloud
Rolling Thunder · level 45
lays ground: radius 4 m, for 8 s, 6.5/s, every 3 s, follow, applies knockdown 0.6 s
BlinkstepBlink forward; what you pass through is shocked.
Slot 3Known from the start

On the spellbook page

Cost
15 mana
Recovery
0.3 s recovery
Cooldown
5 s cooldown
Reach
8 m
Effect
Along the path: width 1 m, applies shock +10.
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Long Step · level 4
range 12 m
Cold Exit · level 6
lays ground: radius 2 m, for 2 s, every 1 s, applies chill +1
Spark Arrival · level 11
burst: 10-14 lightning, at the landing, radius 2 m, applies shock +15
Burning Wake · level 22
trail: width 1 m, for 2 s, 3/s, every 1 s
Quickened · level 33
reset on kill within 2 s
Twostep · level 40
charges: max 2, recharge 5 s
Frost WardRaise a ward that absorbs damage.
Slot 3Opens at level 6

On the spellbook page

Cost
20 mana
Recovery
0.3 s recovery
Cooldown
10 s cooldown
Effect
Shield: 30%, for 6 s.
While casting
You slow to 70% pace while it lands.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Cheap Ward · level 7
−40% cost; recasting returns remaining shield life as mana, capped by the fresh ward
Long Frost · level 9
ward lasts 11 s; restores 5 mana every 3 s while the ward holds
Thick Ice · level 15
ward cc resist 50%
Sharp Ice · level 27
ward reflects: 12-17 frost
Winter Mantle · level 35
lays ground: radius 3 m, for 6 s, every 1 s, follow, ward bound, applies chill +1
Shatter Guard · level 42
ward bursts: 20-28 frost, radius 3 m, applies chill +2
Mirror VeilLeave a decoy that draws enemies off you.
Slot 3Opens at level 14

On the spellbook page

Cost
18 mana
Recovery
0.3 s recovery
Cooldown
12 s cooldown
Effect
Decoy: for 5 s, life 20%, burst of speed: 20%, for 2 s.
While casting
You slow to 70% pace while it lands.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Patient Image · level 15
decoy: for 8 s, life 20%
Loud Decoy · level 16
decoy: for 5 s, life 20%, taunt 8 s
Cold Twin · level 18
decoy: for 5 s, life 20%, pulses radius 2 m, applies chill +1, every 1 s
Fleeting · level 29
decoy: for 3 s, life 20%; burst of speed: 20%, for 4 s
Burning Image · level 37
decoy: for 5 s, life 20%, at the end 18-24 fire, radius 2.5 m
Twin Veils · level 44
decoy: for 5 s, life 20%, ×2, offset 3 m
StormshellStays active while part of your pool is held. Cast again to end it; one at a time.
Slot 3Opens at level 22Lightning damage

On the spellbook page

Cost
reserves 20% mana
Recovery
0.3 s recovery
Reach
3.5 m
Effect
Aura 4-6 lightning, radius 3.5 m, every 1 s.
While casting
Stays on until you turn it off. You slow to 70% pace while it lands.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Efficient Shell · level 23
−47% cost; reactivating within 1 s pays no activation fee
Sparkfeed · level 24
aura: 4-6 lightning, radius 3.5 m, every 1 s, mana per hit 1
Wide Field · level 25
aura: 4-6 lightning, radius 4.5 m, every 1 s
Static Field · level 31
aura: 4-6 lightning, radius 3.5 m, every 1 s, applies shock +25
Crown of Sparks · level 38
aura: 6-9 lightning, radius 2.5 m, every 1 s, applies armor shred 5
Thunder Skin · level 46
aura: 4-6 lightning, radius 3.5 m, every 1 s, when struck chance 15%, icd 1.5 s, applies knockdown 0.5 s
Pyre ColumnStrike the ground where you aim. 45–65 fire.
Slot 4Known from the startFire damage

On the spellbook page

Cost
40 mana
Recovery
0.9 s recovery
Cooldown
14 s cooldown
Reach
9 m · radius 3 m
Effect
Applies burn 6/s, for 3 s.
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Elite's Bane · level 4
when elite: applies wither 5 s
Cheap Pyre · level 7
−34% damage; −35% cost; cooldown -3.5 s; when burning: +15 mana per hit
Beacon · level 12
lays ground: radius 3 m, for 4 s, 5/s
Slow Pyre · level 24
radius 4 m; +33% damage
Twin Pyres · level 33
twin: offset 3 m, 70% strength
Pyre March · level 41
blooms: ×3, offset 3 m, radius 3 m, along; −40% damage; lands after 0.4 s
StormfallCall a storm down on a wide area, falling where a shocked enemy already stands. 96–144 lightning.
Slot 4Opens at level 8Lightning damage

On the spellbook page

Cost
50 mana
Recovery
0.9 s recovery
Cooldown
25 s cooldown
Reach
10 m · radius 6 m
Effect
Applies shock +60.
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Guided Storm · level 9
centres on an elite or boss in reach; otherwise targets an ordinary enemy
Opening Barrage · level 10
threshold refund 30%
Static Rain · level 16
applies shock +75
Concentrated · level 28
radius 3.5 m; +25% damage; when shocked: chains: jumps 1, range 4 m, 50% strength
Gathering Fury · level 35
16 hits of 8-11; cooldown cut: shocked, fraction 20%
Rolling Fury · level 43
blooms: ×3, offset 4 m, radius 6 m; lands after 0.2 s; −67% damage; cooldown -15 s
Sunder the AirStrike the ground where you aim. 30–40 fire + 30–40 lightning.
Slot 4Opens at level 16Fire / lightning damage

On the spellbook page

Cost
55 mana
Recovery
0.9 s recovery
Cooldown
22 s cooldown
Reach
9 m · radius 3 m
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Aftershock · level 17
echoes: delay 0.6 s, 40% strength
Pure Flame · level 18
deals fire; applies burn 14/s, for 3 s
Pure Storm · level 19
deals lightning; applies shock +40
Far Sunder · level 30
range 13 m; when chilled: applies expose 15%
Close Sunder · level 37
cast as a nova; range 5 m
Deafening · level 44
applies fear
GlacierStrike every enemy along a line ahead. 40–55 frost.
Slot 4Opens at level 24Frost damage

On the spellbook page

Cost
45 mana
Recovery
0.9 s recovery
Cooldown
16 s cooldown
Reach
8 m
Effect
Applies chill +3.
While casting
You keep your full pace while casting.

Runes

One rune at a time is socketed; each opens at its own level and changes only out of combat. The lines are the spellbook's own.

Cold Harvest · level 25
refund 10 mana on kill
Avalanche · level 26
radius 3.5 m; −20% damage; +8 mana per hit; cap 24 per cast
Deep Freeze · level 27
applies chill +5
Ice Wall · level 32
barrier: length 6 m, for 4 s, 60 hp
Sharp Crash · level 39
deals physical / frost
Splitting Ice · level 46
chains: jumps 3, range 6 m, 27% strength
Ember Study+8% damage
Opens at level 3
Glassblood+4% crit chance -15 maximum life
Opens at level 3
Battle TrickleBasic attacks grant double mana trickle. +2 → +4 per hit.
Opens at level 4Lane: ward
Deep Wells+20 maximum mana
Opens at level 6
Sympathetic CastingA Resonance trigger also adds one stack of the target's ambient status. Chill, shock or burn.
Opens at level 6Lane: resonance
OverloadCritical hits have a 20% chance to refund 4 mana.
Opens at level 8Lane: proc
BookburnerBurn duration you apply is extended by 50% (3 s → 4.5 s).
Opens at level 9Lane: status
Frugal Casting+6% cost reduction
Opens at level 9
Widened WindowResonance's 2 s cast-tracking window extends to 3 s.
Opens at level 10Lane: resonance
Ward StudentFrost Ward's absorb and Mirror Veil's decoy toughness are increased 25%.
Opens at level 11Lane: ward
Cold ScholarChill stack cap raised by 1. 5 → 6 stacks before freeze.
Opens at level 12Lane: status
Stormtimer-6% cooldown
Opens at level 12
Waxen Skin+30 armor
Opens at level 12
Shattering BlowCritical hits against a chilled target shatter 1 chill stack for +20% frost damage.
Opens at level 13Lane: proc
Long Stride+6% movement speed
Opens at level 15
Storm MemoryResonance now tracks your last 3 casts instead of 2, making three-type rotations easier to chain.
Opens at level 15Lane: resonance
Lightning RodShock buildup threshold is lowered 15%, reaching stun in fewer hits.
Opens at level 16Lane: status
Chain SparkCritical hits have a 15% chance to send a 20–30 lightning bolt to a second enemy within 4 m.
Opens at level 18Lane: proc
Still Heart+30 maximum life
Opens at level 18
Overdrawn Circuits+16% damage. −14% maximum life.
Opens at level 19Lane: glass
Overcharged ResonanceResonant hits have 35% critical chance, respecting the global cap.
Opens at level 20Lane: resonance
Cold Focus+15% crit damage
Opens at level 21
WeathersenseMove 15% faster while standing inside your own storm or aura area.
Opens at level 21Lane: ward
Patient DeathDoTs (Burn) you apply tick 25% faster. Same total damage, shorter duration.
Opens at level 22Lane: status
Ashen EchoCritical hits leave a 2 m burn-pool at the target’s feet, dealing 3 fire damage per second for 3 s.
Opens at level 24Lane: proc
Thin Current+20% critical damage. −20 armor.
Opens at level 25Lane: glass
Tithe of Sparks+12% mana regeneration
Opens at level 25
Prepared ElementYour first spell cast each combat is always treated as Resonant.
Opens at level 26Lane: resonance
Conductive ChargeA shocked target takes +10% damage from your damage over time.
Opens at level 27Lane: status
TwicetoldYour first Slot-4 cataclysm each combat costs 50% less.
Opens at level 28Lane: ward
Keen MindLanding a crit raises crit chance by +8% for 2 s. No stack, refresh only.
Opens at level 29Lane: proc
Reckless CadenceCast recovery (the animation lock after casting) is reduced 15%.
Opens at level 30Lane: glass
Focused CurrentCasting the same damage type twice in a row grants +10% damage on the second cast instead of breaking your Resonance eligibility.
Opens at level 32Lane: resonance
Hoarfrost DoctrineApplying a chill stack also applies a small Armor Shred to the target.
Opens at level 33Lane: status
Executioner's SparkCritical hits against targets below 25% HP always empower your next bolt as if it were Resonant.
Opens at level 35Lane: proc
Volatile CoreTaking a hit while above 80% HP has a 20% chance to empower your next cast +40% damage.
Opens at level 36Lane: glass
StormfedToggle auras (Stormshell) cost 20% less pool reserve to maintain.
Opens at level 38Lane: ward
Last EmberDropping below 25% HP grants a one-time (60 s cooldown) burst of +30% damage for 4 s.
Opens at level 41Lane: glass
Elemental RotationCasting three different damage types in sequence keeps Resonance permanently primed (no 2 s window) for 4 s — but casting the same type twice in a row voids your current Resonance charge entirely.
Keystone, level 50

A keystone. Three are offered at level 50 and you may hold only one of them, in one of your seven passive slots.

Everlasting WardFrost Ward's shield never expires on its own (lasts until consumed) and absorbs 50% less; Stormshell can no longer be toggled off manually. Only broken or swapped.
Keystone, level 50

A keystone. Three are offered at level 50 and you may hold only one of them, in one of your seven passive slots.

MonochordResonance is disabled. Instead, each consecutive cast that shares your last cast's type stacks +5% damage (cap +25%); switching types resets the stack to zero.
Keystone, level 50

A keystone. Three are offered at level 50 and you may hold only one of them, in one of your seven passive slots.