The bodies of each region, as the game spawns them on a first journey: tier, life, level, how many there are, the affixes elites wear with the tell the game prints for each, and the bounty that names them. The picture is the mark the minimap uses for the tier.
A second journey (NG+) gives every enemy 1.8 times the life and 1.4 times the damage.
WalkerCommon · The Hollow Fields · 42 in the region
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Collector BowmanCommon · The Hollow Fields · 5 in the region
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Restless DeadCommon · The Hollow Fields · 7 in the region
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
The PloughmanElite · The Hollow Fields · 1 in the region
- Bounty
- The Ploughman. Bounty board: Tallow's Cross.
Affixes
- hasted
- fast
- withering
- its hits rot you
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Ledger ClerkDisruptor · The Hollow Fields · 2 in the region
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Old SextonBoss · The Hollow Fields · 1 in the region
Affixes
- shielded
- break its shield first
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Moor SheepWildlife · The Hollow Fields · 9 in the region
Wildlife: a kill counts against The Flock Intact.
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Shepherds DeadCommon · The Hollow Fields · 3 in the region
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Gleaning SwarmCommon · The Hollow Fields · 12 in the region
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
The Widow's GeeseCommon · The Hollow Fields · 7 in the region
- Bounty
- The Widow's Geese. Bounty board: Tallow's Cross.
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Two Left in the LedgerElite · The Hollow Fields · 2 in the region
- Bounty
- Two Left in the Ledger. Bounty board: Tallow's Cross.
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
The Tally-Boy's DebtElite · The Hollow Fields · 1 in the region
- Bounty
- The Tally-Boy's Debt. Bounty board: Tallow's Cross.
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
The Cairn KeeperElite · The Hollow Fields · 1 in the region
- Bounty
- The Cairn Keeper. Bounty board: Tallow's Cross.
- Calls up
- Cairn Hound
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
The Bell-Ringer's UnderstudyElite · The Hollow Fields · 1 in the region
- Bounty
- The Bell-Ringer's Understudy. Bounty board: Tallow's Cross.
- Calls up
- Answering Dead
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Standing TenantCommon · The Hollow Fields · 5 in the region
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Ledger Pack HandCommon · The Hollow Fields · 19 in the region
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Ledger Pack LeaderElite · The Hollow Fields · 5 in the region
- Roaming pack
- Up to 5 packs roam the region, each a leader with 2 or 3 hands; the leader always drops a rare.
Affixes
A pack leader rolls one or two of these:
- anchoring
- rooted, heavy
- hasted
- fast
- leeching
- heals off its hits
- shielded
- break its shield first
- withering
- its hits rot you
Life as the region spawns it, measured with this class: Bellringer. Region 1 is the same for every class.
Bog WightCommon · The Tithe Woods · 20 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Cult ArcherCommon · The Tithe Woods · 2 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Tithe CultistDisruptor · The Tithe Woods · 6 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Drowned SwarmCommon · The Tithe Woods · 19 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Bog BoarWildlife · The Tithe Woods · 7 in the region
Wildlife: a kill counts against The Flock Intact.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Tithe CollectorElite · The Tithe Woods · 1 in the region
- Bounty
- The Tithe Collector. Bounty board: The Drowned Elm.
Affixes
- hasted
- fast
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Apprentice, PreservedElite · The Tithe Woods · 1 in the region
- Bounty
- The Apprentice, Preserved. Bounty board: The Drowned Elm.
Affixes
- hasted
- fast
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Bone-Line BearElite · The Tithe Woods · 1 in the region
- Bounty
- The Bone-Line Bear. Bounty board: The Drowned Elm.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Ledger-Camp CastersElite · The Tithe Woods · 3 in the region
- Bounty
- The Ledger-Camp Casters. Bounty board: The Drowned Elm.
Affixes
- shielded
- break its shield first
- volatile
- bursts - blink clear
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Watch-Captain's SecondElite · The Tithe Woods · 1 in the region
- Bounty
- The Watch-Captain's Second. Bounty board: The Drowned Elm.
Affixes
- shielded
- break its shield first
- tolling
- tolls, then bursts - walk out
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Watch CaptainBoss · The Tithe Woods · 1 in the region
Affixes
- shielded
- break its shield first
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Drowned Elm's NamesakeElite · The Tithe Woods · 1 in the region
- Bounty
- The Drowned Elm's Namesake. Bounty board: The Drowned Elm.
Affixes
- mirrored
- returns missiles
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Marsh Pack LeaderElite · The Tithe Woods · 4 in the region
- Roaming pack
- Up to 4 packs roam the region, each a leader with 2 or 3 hands; the leader always drops a rare.
Affixes
A pack leader rolls one or two of these:
- anchoring
- rooted, heavy
- hasted
- fast
- leeching
- heals off its hits
- shielded
- break its shield first
- withering
- its hits rot you
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Marsh Pack HandCommon · The Tithe Woods · 12 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Garrison SoldierCommon · The Vane Tors · 26 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Garrison ArcherCommon · The Vane Tors · 13 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Tor WolvesWildlife · The Vane Tors · 9 in the region
Wildlife: a kill counts against The Flock Intact.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Signal Corps' KeepersDisruptor · The Vane Tors · 3 in the region
- Bounty
- The Signal Corps' Keepers. Bounty board: Tor Watch.
- Calls up
- Beacon Answered
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Wind-Stair AmbusherElite · The Vane Tors · 1 in the region
- Bounty
- The Wind-Stair Ambusher. Bounty board: Tor Watch.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Archivist's ShadowElite · The Vane Tors · 1 in the region
- Bounty
- The Archivist's Shadow. Bounty board: Tor Watch.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Captain of the Fallen WatchElite · The Vane Tors · 1 in the region
- Bounty
- The Captain of the Fallen Watch. Bounty board: Tor Watch.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Garrison's DesertersElite · The Vane Tors · 2 in the region
- Bounty
- The Garrison's Deserters. Bounty board: Tor Watch.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Tor Wolves' AlphaElite · The Vane Tors · 1 in the region
- Bounty
- The Tor Wolves' Alpha. Bounty board: Tor Watch.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Lieutenant GuardCommon · The Vane Tors · 2 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Chief LieutenantBoss · The Vane Tors · 1 in the region
- Calls up
- Garrison Answering Horn
Affixes
- shielded
- break its shield first
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Tor Pack LeaderElite · The Vane Tors · 4 in the region
- Roaming pack
- Up to 4 packs roam the region, each a leader with 2 or 3 hands; the leader always drops a rare.
Affixes
A pack leader rolls one or two of these:
- anchoring
- rooted, heavy
- hasted
- fast
- leeching
- heals off its hits
- shielded
- break its shield first
- withering
- its hits rot you
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Tor Pack HandCommon · The Vane Tors · 11 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Manor GuardCommon · Vaneholt · 32 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Guildhall RioterCommon · Vaneholt · 19 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Manor Guard ArcherCommon · Vaneholt · 4 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Steward's CourierElite · Vaneholt · 1 in the region
- Bounty
- The Steward's Courier. Bounty board: The Hall Market.
Affixes
- hasted
- fast
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Guildhall Rioters' CaptainElite · Vaneholt · 1 in the region
- Bounty
- The Guildhall Rioters' Captain. Bounty board: The Hall Market.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Undercroft ThingElite · Vaneholt · 1 in the region
- Bounty
- The Undercroft Thing. Bounty board: The Hall Market.
Affixes
- anchoring
- rooted, heavy
- volatile
- bursts - blink clear
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Manor Guard, TurnedElite · Vaneholt · 1 in the region
- Bounty
- The Manor Guard, Turned. Bounty board: The Hall Market.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
The Vane WatchersElite · Vaneholt · 2 in the region
- Bounty
- The Vane Watchers. Bounty board: The Hall Market.
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Ward Pack LeaderElite · Vaneholt · 3 in the region
- Roaming pack
- Up to 3 packs roam the region, each a leader with 2 or 3 hands; the leader always drops a rare.
Affixes
A pack leader rolls one or two of these:
- anchoring
- rooted, heavy
- hasted
- fast
- leeching
- heals off its hits
- shielded
- break its shield first
- withering
- its hits rot you
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.
Ward Pack HandCommon · Vaneholt · 9 in the region
Life as the region spawns it, measured with this class: Bellringer. Some classes meet more life and damage here: Magus, Gravecaller and Bog-Shaman +30%; Shade +20%; Warden +2.5%.