Every number on these pages is read from the shipped game's own data — the school table, the tower registry, the synergy table, the map registry and the achievement roster of version 0.1.1. Where the game applies a value differently from how it stores it, the pages give the figure that reaches play. One exception: the enemy health, speed and gold multipliers listed on some map entries are stored in the map registry, but the 0.1.1 game does not apply them — every map uses the same enemy scaling.
SchoolsThe twelve schools and the counter web.
TowersThirty-six upgrade paths and what each one opens.
BestiaryEnemy schools and the traits the waves unlock.
SynergiesAll 66 school pairs, their combos and adjacency bonuses.
MapsAll 27 maps with their real layouts, routes and starting gold.
AchievementsAll 19 achievements and what each one actually checks.