Frames from a real game, captured from the shipped 3D renderer while a built-in AI played the map. Nothing here is a mock-up or a posed shot.
Coral Causeway, wave 14. One route, thirty-four towers, and the top bar tracking gold, lives, kills, combos, damage and tower count.Emberfall Quarry. The map leans Pyromancy and Geomancy, so the enemies arriving are mostly the ones fire towers are worst against.Moonwell Glade runs two routes. Every tower you place covers one of them or, in the right spot, both.Labyrinth of Mages is the smallest board in the game at 14×10. A switchback route means one tower can cover the path three times over.The main menu, with a key printed beside every entry.The game’s own controls reference. Everything on it is reproduced in Start → Gameplay.The Achievements entry opens a four-tab record screen — Lifetime, Per-Map Bests, Top Towers and Achievements — and opens on Lifetime.Map select. Every map shows its layout, its size, its route count and your best wave on it before you commit.