The official trailer, 53 seconds. Also on the Steam page ↗.
Frames from a real game, captured from the shipped 3D renderer while a built-in AI played the map. Nothing here is a mock-up or a posed shot.
Coral Causeway, wave 14. One route, thirty-four towers, and the top bar tracking gold, lives, kills, combos, damage and tower count.Emberfall Quarry leans Pyromancy and Geomancy, so more of each wave is Geomancy — one of the two schools fire towers do reduced damage to.Moonwell Glade runs two routes. Every tower you place covers one of them or, in the right spot, both.Labyrinth of Mages is one of the smallest boards at 14×10. A switchback route means one tower can cover the path three times over.The main menu, with a key printed beside every entry.The game’s own controls reference. Everything on it is reproduced in Start → Gameplay.The Achievements entry opens a four-tab record screen — Lifetime, Per-Map Bests, Top Towers and Achievements — and opens on Lifetime.Map select. Every map shows its layout and size before you commit, plus its route count when it has more than one and your best wave once you have played it.