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Spoilers ahead. Achievement entries describe exact conditions, and a few name when the city's catastrophes strike. Guides contain solutions and may reveal encounters and progression.

Concord Quarter · Wiki

Hand on Every Lever

Crown first, then the Board and the Secretariat: all three in the first year.

Hand on Every Lever achievement emblem

Hand on Every Lever
Hold office in all three authorities at once.

Rule: on the same day you must hold a Board seat (Ward Alderman or higher), a Crown rung (Crown Factor or higher) and a Secretariat rung (Archivist or higher). The lowest rung of each is enough. Order matters: every rung you already hold on another ladder counts 15 against a Crown bid, and the Crown bid has no standing to offset it, so win the Crown first while nothing counts against it. Bidding the Board first left Crown Factor out of reach in 5 of 12 worlds; Crown first worked in all 12.

Route

  1. Start a Dock-hand, no traits. Set Settings → Auto-pause to Monthly and let Auto (Space) run the days: it stops for every Hush offer, contest, crisis and monthly check-in, which is when you act.
  2. Buy your first shop in Confluence Spit (B) as soon as the purse covers it, retool it to the good the district wants most (T), and press , until the plan reads 50% of market. Cheap staples keep stock moving, and fair prices pull your commoner standing up. Once the purse passes 150 Bits, hire a hand (H) and promote them to manager (A).
  3. Join the guild (Q) once the purse holds 400 Bits more than the next shop costs, and take Hush runs (Y) only while Watch suspicion is under 20. Buy up to three shops, each only when the purse covers a third more than its price.
  4. Court the Crown first (C): bid for Crown Factor as soon as the odds read 55% or better, and bid for nothing else until you hold it.
  5. Then stand for the Board (O) and seek the Secretariat (S), each whenever its odds read 55% or better. A Secretariat seat, once won, is held for life.

This run won Crown Factor, then Ward Alderman and Archivist, holding all three on day 286, in its first year. Your world will not match this one day for day: prices, figures' moods and catastrophes come from the world you are playing. The decisions are the same.

Full run

Eighty seconds. It plays at 1.5× from the first day to the final achievements screen, as the label in the corner says; the menus run at normal speed. The run was played by a scripted player through the game's normal controls, not by a person, and screen-recorded on a fresh profile. The game's own music and effects, no commentary.

Play screen holding Ward Alderman, Crown Factor and Archivist, with a six-achievement notice
Day 286: Ward Alderman in the corner, and the Civic Climb panel now points at the next rung on each ladder (Board Senior, Harbor-Master, Senior Archivist), so all three first rungs are held. The notice counts six achievements unlocked together, Hand on Every Lever among them.