A small room of chapter 4. When you walk in, the room card reads: The gate stop lies in the basin, below its empty socket.
Narrated walkthrough
Narrated video coming soonGetting there
Chapter 4, third upper floor. South of the Receiving shaft room.
What is wrong
"The gate stop lies in the basin, below its empty socket." The 400 kg stop lies on the basin floor in shallow water (2000 L). The socket above is entered sideways along a guide, so the stop must first reach its height.
What you can work
- Basin
- The basin, holding 2000 L; it overflows at 7560 L.
- Stop
- The heavy gate stop on the basin floor. The shallow water cannot lift it as it is.
- Socket
- The empty socket, entered from the side guide. Reached from inside the basin.
- Drain
- Drains the basin into a lower receiving vessel.
- Reading lamp
- Optional light to read the room by: Handle toggles it, Heat lights it, Supply liquid douses it, Place light roots a lasting flame blossom in its cup. It works none of the room's fittings.
- Reading shutter
- Optional: Handle or Orient opens a high window for daylight from a second angle. It works none of the room's fittings.
Solution
A nudge
Inflated bladders give the stop far more volume. Stone alone sinks; stone with bladders floats once the water is deep enough.
The full solution
Other ways that work
- Suspend (Will, Will, Will) on the Stop, then Draw (Wind, Water, Will) on it. The held stop is pulled up to socket height and then along the guide by itself. No water or bladders needed. Then Handle the Socket.
- Five Supply liquid casts are already enough to float it within the socket's tolerance. The sixth just fills the basin to its overflow.
Watch for
- Handling the Stop before it floats at the right height refuses: "Raise and steady the stop at the side-entry guide first."
- Socket refusals tell you what is missing: "The stop is not inside the side-entry socket." or "The stop has not settled at the socket's bearing height."
- From outside the basin, the wall and the water surface get in the way of aiming at the socket. Go down into the basin to reach it.
- Lighten only eases the stop; lighter is not lifted, and it does not rise.
- After the socket holds it, you may drain the basin and dismiss the bladders; the stop stays seated.
If it goes wrong
- There is no failed state. Draining with the Drain or casting Draw off liquid on the basin lowers the water if you need to start over.
- Hold R for one second ("Keep holding to restart from the room's autosave"), or use the pause door "Restart from autosave", to put the room back as it was when you walked in: "Automatic room-entry save restored." Rooms you settled earlier stay settled.
Achievements here
- Float Trial: Solve the Float test basin.
- Float and Fetch: Float and Fetch: Suspend the Stop, then Draw it within 20 seconds.