A small room of chapter 4. When you walk in, the room card reads: No water reaches the junction's receiver; the service channel runs dry.
Narrated walkthrough
Narrated video coming soonGetting there
Chapter 4, third upper floor. South of the Pendulum maintenance bay.
What is wrong
"No water reaches the junction's receiver; the service channel runs dry." The pipe's elbow bends up higher than the source water can climb, so nothing gets past the crest even with the stop open.
What you can work
- Source
- The source tank, holding 8 L, higher than the receiver.
- Elbow
- The pipe elbow on a fixed pivot, turned by its handwheel. Four detents; only one leads downhill.
- Socket
- Two open service sockets that step down past the high elbow, with a gap between.
- Valve
- The source stop, shut.
- Drain
- Empties the receiver into the lower service line.
- Reading lamp
- Optional light to read the room by: Handle toggles it, Heat lights it, Supply liquid douses it, Place light roots a lasting flame blossom in its cup. It works none of the room's fittings.
- Reading shutter
- Optional: Handle or Orient opens a high window for daylight from a second angle. It works none of the room's fittings.
Solution
A nudge
Water only runs downhill. Turned one detent, the bend falls the whole way from source to receiver, so nothing has to climb.
The full solution
Other ways that work
- Conduit (Growth, Water, Will) on the Socket: "A visible plant tube connects the descending sockets." The tube carries water round the high elbow on a falling line. Then open the Valve.
Watch for
- Only one elbow position works. Other turns say "The elbow turns; its bend still rises above the source water." Keep turning until it falls.
- With the stop open and the bend still high, the stop reads "The source stop stands open, but the water goes no further than the high bend."
- Span between the sockets is solid and carries no water.
- If you empty the source in experiments, Supply liquid into the Source tops it up (2 L per cast).
If it goes wrong
- There is no failed state. The receiver Drain empties the receiver if you want to run it again.
- Hold R for one second ("Keep holding to restart from the room's autosave"), or use the pause door "Restart from autosave", to put the room back as it was when you walked in: "Automatic room-entry save restored." Rooms you settled earlier stay settled.
Achievements here
- Waters Parted: Solve the Water-junction room.