Morass GamesWiki
Spoilers ahead. Room guides solve each room completely, achievement guides lay out whole-journey routes, and the room list names every space of the journey. Guides contain solutions and may reveal encounters and progression.

Velstraven · Wiki

The cold furnace ducts

Thaw a frost-bound archive door latch, either with warm water led through its jacket or by heating its pad directly.

A major room of chapter 4. When you walk in, the room card reads: Frost binds the archive door latch; the service door will not open.

Narrated walkthrough

The cold furnace ducts from its entranceNarrated video coming soon
The cold furnace ducts: how to solve it

Getting there

Chapter 4, third upper floor. The north doorway of the Service galleries and reservoir hub.

What is wrong

"Frost binds the archive door latch; the service door will not open." Ice binds the latch inside a cold metal jacket. A reservoir of cold water sits high on the upper terrace. Its descending tube is broken, and its branch valve sends water to an unused wash basin.

What you can work

Source
The reservoir, 40 L of cold water above the rest of the network.
Heater
The ceramic heating shoe under the reservoir.
Socket
Two open sockets facing each other across a gap in the descending tube.
Branch
The branch valve. It sends water either to the wash basin or down to the door jacket.
Stop
The source stop, shut.
Panel
The jacket's inspection panel, shut over a ceramic latch-heating pad.
Pad
The latch-heating pad behind the panel.
Latch
The door latch, iced inside its jacket.
Door
The archive door.
Drain
Drains the return basin into lower storage.
Reading lamp
Optional light to read the room by: Handle toggles it, Heat lights it, Supply liquid douses it, Place light roots a lasting flame blossom in its cup. It works none of the room's fittings.
Reading shutter
Optional: Handle or Orient opens a high window for daylight from a second angle. It works none of the room's fittings.

Solution

A nudge

Heat goes into the water through its ceramic shoe. Only warm water (above about 35 °C) will thaw ice. The shoe keeps heating until you dismiss it.

The full solution
  1. Climb the service stairs to the reservoir terrace. Aim at the Heater and cast Heat (Fire, Fire, Growth).
    Heat goes into the water through its ceramic shoe. Only warm water (above about 35 °C) will thaw ice. The shoe keeps heating until you dismiss it.
    What you see: "Heat enters the reservoir through its ceramic shoe." Within a few seconds the Source reads "Warm water fills the reservoir, above the rest of the network."
  2. Aim at the Socket and cast Conduit (Growth, Water, Will).
    The tube bridges the broken section, so water can run down the line.
    What you see: "A descending conduit joins the exposed service sockets."
  3. Aim at the Branch and cast Orient (Water, Will, Will) once (or Handle it).
    The valve sends water to the wash basin by default. One turn sends it down to the door's jacket instead.
    What you see: "The branch valve turns; its outlet now leads down to the door jacket."
  4. Handle the Stop and wait about ten to twelve seconds.
    Hot water runs down into the jacket around the latch and melts the ice from outside.
    What you see: "The source stop opens." The Latch reads "Ice binds the latch inside its jacket; warm water in the jacket is thawing it." and then "The latch is free of ice."
  5. Go down to the archive door. Handle the Latch, then Handle the Door.
    With the ice gone, the latch draws back and the door swings.
    What you see: "The thawed latch retracts." then "The archive service door catches open." and "The cold furnace ducts settled."

Other ways that work

Watch for

If it goes wrong

Achievements here

Spells used

Heat, Conduit, Orient, Supply liquid.