Spoilers ahead. The achievement list names the bosses and places of all four regions; the five achievements that would give the story away are sealed. Guides contain solutions and may reveal encounters and progression.
Morrowvane · Wiki
Four Bad Roads
Enter each of the four wilderness crossings.
Enter each of the four wilderness crossings.
The route to keep
In the Hollow Fields leave the main road for the southern Orchard Dike. Continue to its discovery area, rather than stopping at the orchard itself.
In the Tithe Woods find the Flooded Lane south of the early road. Walk into its crossing’s discovery area.
In the Vane Tors visit the Scree Slope; in Vaneholt find the Servants’ Entrance. Each crossing has its own discovery area, separate from nearby pockets.
Use the Map’s region progress to check that the crossing was recorded before leaving. After the fourth discovery, check Four Bad Roads in Achievements.
The successful profile confirms Four Bad Roads.
What goes wrong
A nearby pocket discovery does not substitute for its wilderness crossing.
Do not leave a region merely because you reached its eastern checkpoint; explore the off-road crossing first.
Where to walk
These are schematic maps, with north above the main road and the starting hub at the left. Numbered marks are the destinations, not the turns of a guaranteed clear path. Use the game’s Map to choose your way around terrain and enemies.
The Hollow Fields
Destination positions from the region; terrain and encounters are omitted.
The Orchard Dike — south of the road
The Tithe Woods
Destination positions from the region; terrain and encounters are omitted.
The Flooded Lane — south of the road
The Vane Tors
Destination positions from the region; terrain and encounters are omitted.
Wilderness crossing — south of the road
Vaneholt
Destination positions from the region; terrain and encounters are omitted.