
No Time for Grave-Goods
Clear five floors in a row, each in under 90 seconds.
Counted when you leave the fifth floor in a row that took less than 90 seconds from its enemies appearing to your taking the way down. One slower floor sets the count back to zero. Any depth counts, depth 1 included.
Five quick floors from the start
| Floor | Holder | Time on the floor |
|---|---|---|
| Depth 1 | Warden Stairkeeper | 46.6 s |
| Depth 2 | Warden Stairkeeper | 31.9 s |
| Depth 3 | Warden Stairkeeper | 25.3 s |
| Depth 4 | Warden Stairkeeper | 23.3 s |
| Depth 5 | The Warden Lord | 16.7 s |
The recorded run's floors, as the game counted them.
The recorded run
One run from depth 1 to depth 6, played by the game's test autopilot at the game's real speed on an account with every Forge track at rank 12. It earned all five speed achievements: Brief Custody, Three Stairs at a Run, Grave-Robber's Hours, Smash and Grab and No Time for Grave-Goods.
The HUD clock in this video reads low. The test autopilot stops the run clock whenever it halts to fight, so its TIME shows 1:13 on arriving at depth 4, after 1:44 of play. A player's clock keeps running through fights. The floor times and the guardian's 12 seconds are counted on a separate clock, which is not affected.
What goes wrong
- One detour ends the streak. A chest or a side chamber can push a floor past 90 seconds, and the count starts again from the next floor.
- A floor the guardian holds out on. Tougher holders come deeper, so the streak is easiest over the first five floors.
