
Grave-Robber's Hours
Reach depth 5 in under eight minutes.
Counted when you arrive on depth 5 (or deeper) while the run clock is under 8:00: four floors at under two minutes each on average.
The run clock is TIME on the HUD. It starts on depth 1 and does not reset between floors. It stops while the game is paused, while an offer (cards or SPOILS) is on screen, and while you are stunned or rooted. Picking a card costs you no time, so read the offer properly.
Four floors, then the boss floor opens

The recorded run
One run from depth 1 to depth 6, played by the game's test autopilot at the game's real speed on an account with every Forge track at rank 12. It earned all five speed achievements: Brief Custody, Three Stairs at a Run, Grave-Robber's Hours, Smash and Grab and No Time for Grave-Goods. It arrived on depth 5 after 2:07 of play.
The HUD clock in this video reads low. The test autopilot stops the run clock whenever it halts to fight, so its TIME shows 1:13 on arriving at depth 4, after 1:44 of play. A player's clock keeps running through fights. The floor times and the guardian's 12 seconds are counted on a separate clock, which is not affected.
What goes wrong
- Sweeping for loot. Eight minutes is generous for four floors, but two fully explored floors can use it up.
- Looking for the card. See step 3: check DEEDS on the main menu afterwards.
