In development. Trials of Bremarus is in pre-production: one boss, the Proving Warden, is playable with all sixteen heroes. Everything here describes the current build and will change.
Trials of Bremarus is a boss-rush arena game seen over the hero's shoulder. You pick one of sixteen heroes, each with five spells, and face the trial bosses of the Iron Warden one at a time in a round proving ring. A fight is about two minutes; the boss gains a new ability at three quarters, half and a quarter of its health, and every ability is shown on the floor before it lands.
From launch into a fight


Settings
Settings are under the title screen and the pause menu: master, music and sound-effect volume; what happens when the window loses focus (pause the fight, mute, or keep playing); the menu backdrop; fullscreen; vertical sync; look speed; and inverted vertical look.

The Codex
The Codex on the title screen is a practice yard: the chosen hero casts each spell at training dummies, keys 1–5, and C changes the camera. The spell pictures in this wiki's Spells come from it.