A small room of chapter 2. When you walk in, the room card reads: Vine growth fouls the inspection shutter; the sightline stays blocked.
Narrated walkthrough
Narrated video coming soonGetting there
Chapter 2, first upper floor, through the Teaching court's east arch. Its south passage continues to the Botanical stair vestibule. The open shutter is one of the enclosure gate's conditions.
What is wrong
"Vine growth fouls the inspection shutter; the sightline stays blocked." The Vine's card: "Its leaves are threaded through the shutter's eye; the far end of the branch flexes, but the rooted stem holds the rest taut."
What you can work
- Stem
- A thin rooted stem lying against a stone backstop; it holds the growth taut across the shutter.
- Vine
- The trailing foliage threaded through the shutter's eye.
- Shutter
- The inspection shutter over the window.
Solution
A nudge
Sever cuts a thin binding against a solid backing. Once the stem is parted, nothing holds the growth taut across the shutter.
The full solution
Other ways that work
- Without cutting: cast Draw (Wind + Will + Water) on the Vine ("The supported trailing end flexes clear of the shutter eye."), then within eight seconds cast Anchor (Growth + Growth + Water) on the Vine ("The displaced branch cuffs to the contacting espalier foot."). Handle the Vine to clear the loose leaves, then open the Shutter.
- Orient (Will + Will + Water) on the Shutter opens it like a hand.
Watch for
- Cast Sever on the Stem, not the Vine.
- Without the Anchor, the drawn branch springs back after eight seconds.
- Before the stem is cut or the branch held, the Vine answers "The rooted stem still tensions the shutter."
- Shutter refusals name what is still in the way: "Foliage still fouls the shutter sweep." / "The severed foliage still lies across the shutter sweep."
- Enclosure rule: the enclosure gate checks only that this shutter stands open.
- The Reading lamp (Handle it, or Heat it) and the Reading shutter (Handle or Orient it) stand in every room. They only light the room to read by and work none of its fittings.
If it goes wrong
- This room has no failed state. To put it back as you found it, hold R for one second (pad: Start, then Restart from autosave); that reloads the autosave made when you entered the room.
Achievements here
- Clear Glass: Solve the Glazed inspection room.