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Hush

32 Hush active cards and 8 passives.

The Hush family: 32 active cards and 8 passives. Actives come first, in the order of the game's table, then the passives. Damage figures are at hero level 1 before gear and the Forge, as a draft card prints them at level 1.

SlipMelee, self, 8 s cooldown, displace 2 s. Casts when a foe is within 3 m of you.
Hush familyMeleeSelf8 s cooldownDisplace 2 s

On the card

Card text
A short quick dash in any direction.
When it casts
Casts when a foe is within 3 m of you.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.

Rank12345
Damage1620243138

In play

Shape
Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
Dash
Carries you forward as far as you walk in 2 s, in the direction you face. Not while you are rooted.
Displace
Knocks each foe within 3 m of you back as far as it walks in 2 s.
CutpurseMelee, single, 5 s cooldown. Casts when a foe is in front of you within 3 m.
Hush familyMeleeSingle5 s cooldown

On the card

Card text
A quick cut; the target drops extra Slag when it dies.
When it casts
Casts when a foe is in front of you within 3 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage3037475973

In play

First blood
Can be offered by the first-blood draft (cooldown 6 s or less).
Enemies
Guardians and bosses can roll this card into their own kit.
TriplineRanged, placed, 10 s cooldown, root 2.3 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedPlaced10 s cooldownRoot 2.3 s

On the card

Card text
Set a line; the first enemy across it is rooted 3s and takes a hit.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1620263240

In play

Shape
Sets down a zone 3 m in radius (wider with Area) for 6 s. Every foe standing in it takes the card's damage, spread over the zone's life.
Root
Roots each foe it hits for 2.2 s.
Shadow StepMelee, self, 12 s cooldown, displace 2 s. Casts when a foe is within 3 m of you.
Hush familyMeleeSelf12 s cooldownDisplace 2 s

On the card

Card text
Step instantly behind a chosen enemy; your next hit on it crits.
When it casts
Casts when a foe is within 3 m of you.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.

Rank12345
Damage2228354354

In play

Shape
Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
Dash
Carries you forward as far as you walk in 2 s, in the direction you face. Not while you are rooted.
Displace
Knocks each foe within 3 m of you back as far as it walks in 2 s.
HarpoonRanged, single, 14 s cooldown, root 2.3 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedSingle14 s cooldownRoot 2.3 s

On the card

Card text
Drag one enemy to you and root it for 2s.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage4049627797

In play

Root
Roots each foe it hits for 2.2 s.
Enemies
Guardians and bosses can roll this card into their own kit.
Dead DropRanged, placed, 15 s cooldown, summon 6 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedPlaced15 s cooldownSummon 6 s

On the card

Card text
Drop a decoy; nearby enemies attack it for 6s.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage2329364556

In play

Summon
A grave-warden fights beside you for 6 s, dealing 9% of the cast's damage every second.
Quick HandsMelee, self, 10 s cooldown, refund. Casts when a foe is within 12 m of you.
Hush familyMeleeSelf10 s cooldownRefund

On the card

Card text
Knock 4s off every cooldown you are holding.
When it casts
Casts when a foe is within 12 m of you.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.

Rank12345
Damage1620253240

In play

Shape
Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
Refund
Takes 2.8 s off every cooldown.
GraverobberMelee, self, 20 s cooldown. Casts when a foe is within 12 m of you.
Hush familyMeleeSelf20 s cooldown

On the card

Card text
For 12s the next enemy or chest you open yields one extra loot offer.
When it casts
Casts when a foe is within 12 m of you.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.

Rank12345
Damage2937465771

In play

Shape
Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
VanishMelee, self, 20 s cooldown, displace 1.7 s. Casts when a foe is within 3 m of you.
Hush familyMeleeSelf20 s cooldownDisplace 1.7 s

On the card

Card text
Every enemy loses track of you for 2s; your next attack is a guaranteed crit.
When it casts
Casts when a foe is within 3 m of you.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.

Rank12345
Damage44556886107

In play

Shape
Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
Displace
Knocks each foe within 3 m of you back as far as it walks in 1.7 s.
CaltropsRanged, placed, 10 s cooldown, slow 6 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedPlaced10 s cooldownSlow 6 s

On the card

Card text
Scatter caltrops; anything crossing them is slowed heavily and takes a little damage.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1620263240

In play

Shape
Sets down a zone 3 m in radius (wider with Area) for 6 s. Every foe standing in it takes the card's damage, spread over the zone's life.
Slow
Slows each foe it hits by 27% for 6 s.
Smoke PipSpell, nova, 14 s cooldown, haste 5 s. Casts when a foe is within 14 m of you.
Hush familySpellNova14 s cooldownHaste 5 s

On the card

Card text
A burst of smoke around you; enemies inside lose you and you move faster in it.
When it casts
Casts when a foe is within 14 m of you.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage2025313949

In play

Haste
Your cooldowns run 11% shorter for 5 s.
Lash BackRanged, single, 8 s cooldown, displace 2 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedSingle8 s cooldownDisplace 2 s

On the card

Card text
Hook an enemy and swap places with it - it inherits whatever it swapped onto.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1620243138

In play

Dash
Carries you forward as far as you walk in 2 s, in the direction you face. Not while you are rooted.
Displace
Knocks each foe it hits back as far as it walks in 2 s.
Enemies
Guardians and bosses can roll this card into their own kit.
Snare ChainRanged, chain, 4 s cooldown, displace 1.4 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedChain4 s cooldownDisplace 1.4 s

On the card

Card text
Throw a hooked chain linking two nearby enemies and dragging them into each other.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1013162025

In play

Displace
Knocks each foe it hits back as far as it walks in 1.3 s.
First blood
Can be offered by the first-blood draft (cooldown 6 s or less).
Enemies
Guardians and bosses can roll this card into their own kit.
Nail ScatterRanged, cone, 3 s cooldown, slow 3 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedCone3 s cooldownSlow 3 s

On the card

Card text
Fling a handful of nails in a short cone; everything struck is slowed for 3s.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1417222734

In play

Slow
Slows each foe it hits by 18% for 3 s.
First blood
Can be offered by the first-blood draft (cooldown 6 s or less).
Enemies
Guardians and bosses can roll this card into their own kit.
Trip CordRanged, line, 5 s cooldown, stun 1.4 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedLine5 s cooldownStun 1.4 s

On the card

Card text
Throw a cord across a lane; the next enemy to cross it is tripped flat.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1316212632

In play

Stun
Stuns each foe it hits for 1.4 s.
First blood
Can be offered by the first-blood draft (cooldown 6 s or less).
Oil FlaskRanged, pool, 6 s cooldown, slow 5 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedPool6 s cooldownSlow 5 s

On the card

Card text
Smash a flask of lamp-oil; anything crossing the slick is slowed heavily.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1113172126

In play

Slow
Slows each foe it hits by 32% for 5 s.
First blood
Can be offered by the first-blood draft (cooldown 6 s or less).
Debt ChainRanged, chain, 9 s cooldown. Casts when a foe below 35% health is in front of you within 14 m.
Hush familyRangedChain9 s cooldown

On the card

Card text
A cutpurse chain hopping a wound between three enemies in sequence.
When it casts
Casts when a foe below 35% health is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage546784105131

In play

Enemies
Guardians and bosses can roll this card into their own kit.
Pocket ChargeRanged, cone, 7 s cooldown, displace 0.5 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedCone7 s cooldownDisplace 0.5 s

On the card

Card text
Set off a small charge; enemies are shoved away and you are thrown back a little.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage2936455670

In play

Displace
Knocks each foe it hits back as far as it walks in 0.4 s.
Rope BoltRanged, line, 11 s cooldown, displace 2 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedLine11 s cooldownDisplace 2 s

On the card

Card text
Fire a bolt into a far wall and haul yourself to it shoving everything in the lane.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1621263240

In play

Dash
Carries you forward as far as you walk in 2 s, in the direction you face. Not while you are rooted.
Displace
Knocks each foe it hits back as far as it walks in 2 s.
Pitch SlickRanged, pool, 9 s cooldown, slow 7 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedPool9 s cooldownSlow 7 s

On the card

Card text
Pour thick tar; enemies inside are slowed and drag a tar trail out with them.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1519232936

In play

Slow
Slows each foe it hits by 23% for 7 s.
Clockwork LureRanged, summon, 10 s cooldown, summon 6 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedSummon10 s cooldownSummon 6 s

On the card

Card text
Wind up a rattling device; enemies walk toward it for 6s and then it pops.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage912151823

In play

Summon
A grave-warden fights beside you for 6 s, dealing 13% of the cast's damage every second.
Hooked SpreadRanged, cone, 14 s cooldown, slow 5 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedCone14 s cooldownSlow 5 s

On the card

Card text
Fling a wide arc of hooked caltrops; each one slows and cuts whatever steps on it.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage2836455670

In play

Slow
Slows each foe it hits by 32% for 5 s.
Haul LineRanged, line, 16 s cooldown, root 2.3 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedLine16 s cooldownRoot 2.3 s

On the card

Card text
Fire a drag-line hauling every enemy in a lane to your feet and rooting the nearest.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage3544556987

In play

Root
Roots each foe it hits for 2.2 s.
Enemies
Guardians and bosses can roll this card into their own kit.
Panic PowderRanged, pool, 20 s cooldown, displace 1.4 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedPool20 s cooldownDisplace 1.4 s

On the card

Card text
Plant your feet and lay a wide cloud; enemies inside flee toward its edge instead of you.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage2937465872

In play

Displace
Knocks each foe it hits back as far as it walks in 1.3 s.
Condition
Its description asks for a foe that is still; the fight does not check that, so it fires at any foe in reach.
Shade DoubleRanged, summon, 22 s cooldown, summon 10 s. Casts when a foe is in front of you within 14 m.
Hush familyRangedSummon22 s cooldownSummon 10 s

On the card

Card text
Drop a full-silhouette copy that mimics your last move; enemies fixate on it for 10s.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage1823293645

In play

Summon
A grave-warden fights beside you for 10 s, dealing 8% of the cast's damage every second.
Quick StabMelee, single, 4 s cooldown. Casts when a foe is in front of you within 3 m.
Hush familyMeleeSingle4 s cooldown

On the card

Card text
A fast cheap stab; it hits much harder from behind.
When it casts
Casts when a foe is in front of you within 3 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage2531394861

In play

First blood
Can be offered by the first-blood draft (cooldown 6 s or less).
Enemies
Guardians and bosses can roll this card into their own kit.
Throwing KnivesRanged, cone, 5 s cooldown. Casts when a foe is in front of you within 14 m.
Hush familyRangedCone5 s cooldown

On the card

Card text
A fan of thrown knives in a short cone.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage2227344253

In play

First blood
Can be offered by the first-blood draft (cooldown 6 s or less).
Enemies
Guardians and bosses can roll this card into their own kit.
Bolt VolleyRanged, line, 8 s cooldown. Casts when a foe is in front of you within 14 m.
Hush familyRangedLine8 s cooldown

On the card

Card text
A volley of bolts piercing everything in a straight line.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage3645567087

In play

Enemies
Guardians and bosses can roll this card into their own kit.
GarroteMelee, single, 12 s cooldown. Casts when a foe is in front of you within 3 m.
Hush familyMeleeSingle12 s cooldown

On the card

Card text
A heavy strangling hold; damage climbs the longer you keep the grip locked.
When it casts
Casts when a foe is in front of you within 3 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage637999123154

In play

Enemies
Guardians and bosses can roll this card into their own kit.
AssassinateMelee, single, 20 s cooldown. Casts when a foe is in front of you within 3 m.
Hush familyMeleeSingle20 s cooldown

On the card

Card text
One heavy strike on a single target; no rider - all of its weight is damage.
When it casts
Casts when a foe is in front of you within 3 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage97122152190238

In play

Enemies
Guardians and bosses can roll this card into their own kit.
Pocket MendMelee, single, 5 s cooldown, heal. Casts when a foe is in front of you within 3 m.
Hush familyMeleeSingle5 s cooldownHeal

On the card

Card text
A quick cut that heals you if the target had not yet seen you.
When it casts
Casts when a foe is in front of you within 3 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.

Rank12345
Damage3037475973

In play

Heal
Also heals you for 6% of the damage it deals.
Condition
Its description asks for a foe that is target unaware; the fight does not check that, so it fires at any foe in reach.
First blood
Can be offered by the first-blood draft (cooldown 6 s or less).
SafehouseSpell, placed, 18 s cooldown, heal. Casts when a foe is in front of you within 14 m.
Hush familySpellPlaced18 s cooldownHeal

On the card

Card text
Drop a cache; standing beside it heals you steadily until it is spent.
When it casts
Casts when a foe is in front of you within 14 m.

Damage by rank

The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A sustain card deals none of it: the figure sizes its heal.

Rank12345
Damage2024313848

In play

Shape
Sets down a zone 3 m in radius (wider with Area) for 6 s. Standing in it heals you: 80% of the damage figure, spread over the zone's life.
Light Feet9% less damage taken.
Hush familyPassiveAlways onWardMax rank 5

By rank

RankThe card says
19% less damage taken
211% less damage taken
314% less damage taken
418% less damage taken
522% less damage taken

In play

Uptime
Always on: it renews itself the moment it lapses.
Slip KnotOn every kill: 2.7s off every cooldown.
Hush familyPassiveOn every killRefundMax rank 5

By rank

RankThe card says
1On every kill: 2.7s off every cooldown
2On every kill: 3.4s off every cooldown
3On every kill: 4.2s off every cooldown
4On every kill: 5.3s off every cooldown
5On every kill: 6s off every cooldown

In play

Re-fire
After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
UnnerveOn every critical hit: target deals 14% less damage for 6s.
Hush familyPassiveOn every critical hitWeakenMax rank 5

By rank

RankThe card says
1On every critical hit: target deals 14% less damage for 6s
2On every critical hit: target deals 17% less damage for 6s
3On every critical hit: target deals 22% less damage for 6s
4On every critical hit: target deals 27% less damage for 6s
5On every critical hit: target deals 34% less damage for 6s

In play

Re-fire
After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
MisdirectionOn every hit: target is stunned for 1.5s.
Hush familyPassiveOn every hitStunMax rank 3

By rank

RankThe card says
1On every hit: target is stunned for 1.5s
2On every hit: target is stunned for 1.8s
3On every hit: target is stunned for 2s

In play

Re-fire
After it fires it waits 1.5 to 2 s before it can fire again, whatever the card's trigger says.
Escape ArtistEvery time you are hit: attacker is thrown back for 3s.
Hush familyPassiveEvery time you are hitDisplaceMax rank 1

On the card

Rank 1
Every time you are hit: attacker is thrown back for 3s.

In play

Re-fire
After it fires it waits 3 s before it can fire again, whatever the card's trigger says.
OpportunistVs foes above 50% health: +40% damage.
Hush familyPassiveVs foes above 50% healthEmpowerMax rank 1

On the card

Rank 1
Vs foes above 50% health: +40% damage.

In play

Uptime
Holds for exactly as long as your health stays on that side of the line.
Drop EchoOn every cast: first target is rooted for 2.3s.
Hush familyPassiveOn every castRootMax rank 4

By rank

RankThe card says
1On every cast: first target is rooted for 2.3s
2On every cast: first target is rooted for 2.8s
3On every cast: first target is rooted for 3.5s
4On every cast: first target is rooted for 4s

In play

Re-fire
After it fires it waits 2.2 to 4 s before it can fire again, whatever the card's trigger says.
AppraiserEvery cache on the floor is lit the moment you arrive, unexplored rooms included.
Hush familyPassiveOn every new floorMax rank 1

On the card

Rank 1
Every cache on the floor is lit the moment you arrive, unexplored rooms included.