Krevholt · Wiki
Grave-Cold
32 Grave-Cold active cards and 8 passives.
The Grave-Cold family: 32 active cards and 8 passives. Actives come first, in the order of the game's table, then the passives. Damage figures are at hero level 1 before gear and the Forge, as a draft card prints them at level 1.
Grave ChillSpell, nova, 5 s cooldown, slow 4 s. Casts when a foe is within 14 m of you.
Grave-Cold familySpellNova5 s cooldownSlow 4 s
On the card
- Card text
- A ring of cold; slows everything around you by 40% for 4s.
- When it casts
- Casts when a foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Slow
- Slows each foe it hits by 40% for 4 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Hoarfrost LanceSpell, line, 6 s cooldown. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellLine6 s cooldown
On the card
- Card text
- A piercing lance; it hits harder the further it has travelled.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Condition
- Its description asks for a foe that is distance; the fight does not check that, so it fires at any foe in reach.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Rime PoolSpell, pool, 8 s cooldown, slow 5 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellPool8 s cooldownSlow 5 s
On the card
- Card text
- A spreading patch of rime; ticks and slows anything standing in it.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Slow
- Slows each foe it hits by 11% for 5 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Still the BloodSpell, single, 10 s cooldown, root 2.3 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellSingle10 s cooldownRoot 2.3 s
On the card
- Card text
- Roots one enemy for 3s; it takes +30% damage while held.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 2.2 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Frost WakeSpell, self, 12 s cooldown, slow 5 s. Casts when a foe is within 3 m of you.
Grave-Cold familySpellSelf12 s cooldownSlow 5 s
On the card
- Card text
- For 5s you leave a freezing trail behind you wherever you walk.
- When it casts
- Casts when a foe is within 3 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Slow
- Slows each foe within 3 m of you by 32% for 5 s.
ShatterSpell, single, 7 s cooldown. Casts when a SLOWED or ROOTED foe is in front of you within 14 m.
Grave-Cold familySpellSingle7 s cooldown
On the card
- Card text
- One heavy hit on a slowed or rooted enemy.
- When it casts
- Casts when a SLOWED or ROOTED foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
Cairn WindSpell, cone, 6 s cooldown, displace 0.5 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellCone6 s cooldownDisplace 0.5 s
On the card
- Card text
- A blast of grave-wind that shoves everything in front of you away.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Displace
- Knocks each foe it hits back as far as it walks in 0.4 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Black IceSpell, pool, 15 s cooldown, root 2.3 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellPool15 s cooldownRoot 2.3 s
On the card
- Card text
- A sheet of black ice; enemies crossing it slide and cannot steer.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 2.2 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Cold SnapSpell, self, 25 s cooldown, refund. Casts when a foe is within 12 m of you.
Grave-Cold familySpellSelf25 s cooldownRefund
On the card
- Card text
- Instantly resets the cooldown of every other grave-cold ability you hold.
- When it casts
- Casts when a foe is within 12 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Refund
- Takes 2.8 s off every cooldown.
Cold ShroudSpell, self, 14 s cooldown, slow 6 s. Casts when a foe is within 3 m of you.
Grave-Cold familySpellSelf14 s cooldownSlow 6 s
On the card
- Card text
- A shell of tomb-frost for 6s; enemies that come within 3m of you are slowed heavily.
- When it casts
- Casts when a foe is within 3 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Slow
- Slows each foe within 3 m of you by 33% for 6 s.
Verglas StepSpell, placed, 10 s cooldown, root 3.3 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellPlaced10 s cooldownRoot 3.3 s
On the card
- Card text
- Step to a chosen spot leaving black ice where you left and where you land.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Shape
- Sets down a zone 3 m in radius (wider with Area) for 6 s. Every foe standing in it takes the card's damage, spread over the zone's life.
- Dash
- Carries you forward as far as you walk in 3.2 s, in the direction you face. Not while you are rooted.
- Root
- Roots each foe it hits for 3.2 s.
Deep WinterSpell, nova, 22 s cooldown, root 2.3 s. Casts when a foe is within 14 m of you.
Grave-Cold familySpellNova22 s cooldownRoot 2.3 s
On the card
- Card text
- Wind up then release a slow ring of cold that freezes everything it passes through.
- When it casts
- Casts when a foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 2.2 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Frost ChainSpell, chain, 4 s cooldown, slow 3 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellChain4 s cooldownSlow 3 s
On the card
- Card text
- Links four nearby enemies in cold; each link slows what it touches for 3s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Slow
- Slows each foe it hits by 18% for 3 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Hoar CairnSpell, summon, 18 s cooldown, slow 8 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellSummon18 s cooldownSlow 8 s
On the card
- Card text
- Raise a pillar of black ice that blocks the way and pulses a slow aura for 8s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Shape
- Sets down a zone 3 m in radius (wider with Area) for 6 s. Every foe standing in it takes the card's damage, spread over the zone's life.
- Slow
- Slows each foe it hits by 20% for 8 s.
Cold SplinterRanged, single, 4 s cooldown, slow 3 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familyRangedSingle4 s cooldownSlow 3 s
On the card
- Card text
- A thrown frost shard that slows what it hits and chills the air on impact.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Slow
- Slows each foe it hits by 18% for 3 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Tomb BreathSpell, cone, 9 s cooldown, displace 0.5 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellCone9 s cooldownDisplace 0.5 s
On the card
- Card text
- An exhalation of grave-cold that shoves enemies away and slows them heavily.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Displace
- Knocks each foe it hits back as far as it walks in 0.4 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Permafrost SpearSpell, line, 20 s cooldown. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellLine20 s cooldown
On the card
- Card text
- A spear of permafrost; heavy damage to everything in a line.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Condition
- Its description asks for a foe that is still; the fight does not check that, so it fires at any foe in reach.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Chill PulseSpell, nova, 5 s cooldown, root 2.3 s. Casts when a foe is within 14 m of you.
Grave-Cold familySpellNova5 s cooldownRoot 2.3 s
On the card
- Card text
- A tight burst of frost that roots everything within 3m for 1.5s.
- When it casts
- Casts when a foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 2.2 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Crystal SlickSpell, pool, 11 s cooldown, root 2.3 s. Casts when a SLOWED or ROOTED foe is in front of you within 14 m.
Grave-Cold familySpellPool11 s cooldownRoot 2.3 s
On the card
- Card text
- A rime patch under a slowed target; roots it and chills anything else standing inside.
- When it casts
- Casts when a SLOWED or ROOTED foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 2.2 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Frost GlyphSpell, placed, 8 s cooldown, slow 5 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellPlaced8 s cooldownSlow 5 s
On the card
- Card text
- A frost glyph on the floor; anything crossing it is slowed and shoved back.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Shape
- Sets down a zone 3 m in radius (wider with Area) for 6 s. Every foe standing in it takes the card's damage, spread over the zone's life.
- Slow
- Slows each foe it hits by 32% for 5 s.
Chill CoatSpell, self, 6 s cooldown, slow 4 s. Casts when a foe is within 3 m of you.
Grave-Cold familySpellSelf6 s cooldownSlow 4 s
On the card
- Card text
- A brief shell of tomb-frost; anything that strikes you is slowed until the shell breaks.
- When it casts
- Casts when a foe is within 3 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Slow
- Slows each foe within 3 m of you by 50% for 4 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
Winding ColdSpell, single, 9 s cooldown, mark 4 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellSingle9 s cooldownMark 4 s
On the card
- Card text
- A bolt of tomb-cold that MARKS the target: it takes more damage from every source.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Mark
- Marks each foe it hits for 4 s: it takes 6.8% more damage.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Grave GaleSpell, cone, 16 s cooldown, slow 6 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellCone16 s cooldownSlow 6 s
On the card
- Card text
- A sustained blast of freezing wind; slows everything in a wide cone for 6s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Slow
- Slows each foe it hits by 27% for 6 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Rime ChainSpell, chain, 22 s cooldown, root 0.8 s. Casts when a SLOWED or ROOTED foe is in front of you within 14 m.
Grave-Cold familySpellChain22 s cooldownRoot 0.8 s
On the card
- Card text
- Leaps only between slowed enemies; each one it touches is frozen solid for 3s.
- When it casts
- Casts when a SLOWED or ROOTED foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 0.8 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Ice LashSpell, line, 5 s cooldown, stun 0.5 s. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellLine5 s cooldownStun 0.5 s
On the card
- Card text
- A crack of frozen air down a short line; light damage and a brief stumble.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Stun
- Stuns each foe it hits for 0.5 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Frost BoltSpell, single, 3 s cooldown. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellSingle3 s cooldown
On the card
- Card text
- A cheap bolt of cold; no rider and no setup - it simply hurts.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
IcefallSpell, pool, 7 s cooldown. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellPool7 s cooldown
On the card
- Card text
- Shards of ice fall over a patch of ground for 3s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
Cold BurstSpell, nova, 9 s cooldown. Casts when a foe is within 14 m of you.
Grave-Cold familySpellNova9 s cooldown
On the card
- Card text
- A hard burst of cold all around you; flat damage and nothing else.
- When it casts
- Casts when a foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
Glacier SplitSpell, line, 13 s cooldown. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellLine13 s cooldown
On the card
- Card text
- A heavy lane of ice; damage climbs with each enemy it punches through.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
Winter's TollSpell, single, 17 s cooldown. Casts when a foe is in front of you within 14 m.
Grave-Cold familySpellSingle17 s cooldown
On the card
- Card text
- A heavy single hit of tomb-cold; no rider.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
Rime FeedSpell, single, 5 s cooldown, heal. Casts when a SLOWED or ROOTED foe is in front of you within 14 m.
Grave-Cold familySpellSingle5 s cooldownHeal
On the card
- Card text
- A shard that heals you when it strikes something already slowed or frozen.
- When it casts
- Casts when a SLOWED or ROOTED foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Heal
- Also heals you for 6% of the damage it deals.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
Winter LarderSpell, self, 16 s cooldown, heal. Casts when a foe is within 3 m of you.
Grave-Cold familySpellSelf16 s cooldownHeal
On the card
- Card text
- Store the next 4s of damage you take; it returns to you as health.
- When it casts
- Casts when a foe is within 3 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Heal
- Heals you for 80% of its damage figure instead of dealing damage.
Cold Blooded+12% damage.
Grave-Cold familyPassiveAlways onEmpowerMax rank 5
By rank
In play
- Uptime
- Always on: it renews itself the moment it lapses.
Burial DebtOn every kill: +18% damage for 6s.
Grave-Cold familyPassiveOn every killEmpowerMax rank 5
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
FrostbiteOn every critical hit: target is slowed by 31% for 6s.
Grave-Cold familyPassiveOn every critical hitSlowMax rank 4
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Cold TransitOn every hit: target is slowed by 27% for 6s.
Grave-Cold familyPassiveOn every hitSlowMax rank 5
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Grief of StoneEvery time you are hit: attacker is rooted for 4s.
Grave-Cold familyPassiveEvery time you are hitRootMax rank 1
On the card
- Rank 1
- Every time you are hit: attacker is rooted for 4s.
In play
- Re-fire
- After it fires it waits 4 s before it can fire again, whatever the card's trigger says.
Hoar ReservesWhile above 50% health: 19% less damage taken.
Grave-Cold familyPassiveWhile above 50% healthWardMax rank 5
By rank
In play
- Uptime
- Holds for exactly as long as your health stays on that side of the line.
Still AirOn every cast: first target is slowed by 27% for 6s.
Grave-Cold familyPassiveOn every castSlowMax rank 5
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Frost TitheOn every new floor: 3.3s off every cooldown.
Grave-Cold familyPassiveOn every new floorRefundMax rank 4
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.