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Bindings
32 Bindings active cards and 8 passives.
The Bindings family: 32 active cards and 8 passives. Actives come first, in the order of the game's table, then the passives. Damage figures are at hero level 1 before gear and the Forge, as a draft card prints them at level 1.
Ward SigilSpell, placed, 12 s cooldown. Casts when a foe is in front of you within 14 m.
Bindings familySpellPlaced12 s cooldown
On the card
- Card text
- Burn a sigil into the floor; it damages anything that crosses it.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Shape
- Sets down a zone 3 m in radius (wider with Area) for 6 s. Every foe standing in it takes the card's damage, spread over the zone's life.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Chain of KinSpell, chain, 6 s cooldown. Casts when a foe is in front of you within 14 m.
Bindings familySpellChain6 s cooldown
On the card
- Card text
- A binding that leaps between up to 3 enemies.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Hold FastSpell, nova, 11 s cooldown, root 2.3 s. Casts when a foe is within 14 m of you.
Bindings familySpellNova11 s cooldownRoot 2.3 s
On the card
- Card text
- Roots everything around you for 2.5s.
- When it casts
- Casts when a foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 2.2 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Warden CallSpell, summon, 25 s cooldown, summon 12 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellSummon25 s cooldownSummon 12 s
On the card
- Card text
- Call a grave-warden to fight beside you for 12s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Summon
- A grave-warden fights beside you for 12 s, dealing 5% of the cast's damage every second.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Sealing MarkSpell, single, 9 s cooldown, mark 6 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellSingle9 s cooldownMark 6 s
On the card
- Card text
- Mark an enemy; it takes heavy damage every time it MOVES for 6s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Mark
- Marks each foe it hits for 6 s: it takes 4.5% more damage.
- Condition
- Its description asks for a foe that is still; the fight does not check that, so it fires at any foe in reach.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Bone RingSpell, self, 14 s cooldown, shield. Casts when a foe is within 12 m of you.
Bindings familySpellSelf14 s cooldownShield
On the card
- Card text
- A ring of bone absorbs a large amount of damage for 8s.
- When it casts
- Casts when a foe is within 12 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Shield
- Gives you a shield that absorbs damage worth 30% of your maximum health. A new shield replaces a smaller one; they do not add up.
TetherSpell, single, 9 s cooldown, mark 5 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellSingle9 s cooldownMark 5 s
On the card
- Card text
- Link two enemies; damage to either is dealt to both.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Mark
- Marks each foe it hits for 5 s: it takes 5.4% more damage.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Sanctified GroundSpell, placed, 18 s cooldown, ward 8 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellPlaced18 s cooldownWard 8 s
On the card
- Card text
- A patch of warded floor; you take 30% less damage standing on it.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Shape
- Sets down a zone 3 m in radius (wider with Area) for 6 s. Every foe standing in it takes the card's damage, spread over the zone's life.
- Ward
- You take 8% less damage for 8 s.
ReliquarySpell, self, 16 s cooldown, shield. Casts when a foe is within 12 m of you.
Bindings familySpellSelf16 s cooldownShield
On the card
- Card text
- Absorbs damage for 5s then releases everything it absorbed as a nova.
- When it casts
- Casts when a foe is within 12 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Shield
- Gives you a shield that absorbs damage worth 30% of your maximum health. A new shield replaces a smaller one; they do not add up.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Oath CircleSpell, pool, 14 s cooldown, mark 6 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellPool14 s cooldownMark 6 s
On the card
- Card text
- A slow-widening circle of oath-fire; anything inside is marked and takes a hit for leaving.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Mark
- Marks each foe it hits for 6 s: it takes 9% more damage.
- Enemies
- Guardians and bosses can roll this card into their own kit.
SeveranceMelee, line, 10 s cooldown. Casts when a foe is in front of you within 3 m.
Bindings familyMeleeLine10 s cooldown
On the card
- Card text
- Cut every tether and chain in a line; each severed link bursts on both ends.
- When it casts
- Casts when a foe is in front of you within 3 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
Kin's VerdictSpell, single, 18 s cooldown, heal. Casts when a foe is in front of you within 14 m.
Bindings familySpellSingle18 s cooldownHeal
On the card
- Card text
- Name one enemy; your grave-warden ignores all others and its death pays you double.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Heal
- Also heals you for 6% of the damage it deals.
Ward SweepSpell, cone, 5 s cooldown, mark 4 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellCone5 s cooldownMark 4 s
On the card
- Card text
- Sweep a brief arc of binding-light; everything caught in it is marked for 4s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Mark
- Marks each foe it hits for 4 s: it takes 6.8% more damage.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Oath BrandSpell, cone, 10 s cooldown, mark 4 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellCone10 s cooldownMark 4 s
On the card
- Card text
- A slow fan of kin-oath that marks and strikes everything it passes through.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Mark
- Marks each foe it hits for 4 s: it takes 6.8% more damage.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Warden's EdictSpell, cone, 20 s cooldown, stun 1.4 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellCone20 s cooldownStun 1.4 s
On the card
- Card text
- A wide ward-cone that seals what it catches; the sealed cannot move or act for 4s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Stun
- Stuns each foe it hits for 1.4 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Kin-PulseSpell, nova, 4 s cooldown, root 2.3 s. Casts when a foe is within 14 m of you.
Bindings familySpellNova4 s cooldownRoot 2.3 s
On the card
- Card text
- A fast ward-pulse around you rooting everything adjacent for 1.5s.
- When it casts
- Casts when a foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 2.2 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Shackle RingSpell, nova, 22 s cooldown, root 0.8 s. Casts when a SLOWED or ROOTED foe is within 14 m of you.
Bindings familySpellNova22 s cooldownRoot 0.8 s
On the card
- Card text
- An expanding oath-ring that hits hard and pins every slowed enemy it crosses.
- When it casts
- Casts when a SLOWED or ROOTED foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 0.8 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Oath FlareSpell, pool, 5 s cooldown, mark 3 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellPool5 s cooldownMark 3 s
On the card
- Card text
- A small pool of oath-light; anything that steps into it is marked for 3s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Mark
- Marks each foe it hits for 3 s: it takes 18% more damage.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Still WardSpell, pool, 10 s cooldown. Casts when a foe is in front of you within 14 m.
Bindings familySpellPool10 s cooldown
On the card
- Card text
- A pool that pulses against enemies who have not moved; triples against the truly still.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Condition
- Its description asks for a foe that is still; the fight does not check that, so it fires at any foe in reach.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Ward MantleSpell, self, 4 s cooldown, shield. Casts when a foe is within 12 m of you.
Bindings familySpellSelf4 s cooldownShield
On the card
- Card text
- A short absorption shell that soaks the next hit entirely.
- When it casts
- Casts when a foe is within 12 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Shield
- Gives you a shield that absorbs damage worth 30% of your maximum health. A new shield replaces a smaller one; they do not add up.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
Oath ShroudSpell, self, 8 s cooldown, ward 4 s. Casts when a foe is within 12 m of you.
Bindings familySpellSelf8 s cooldownWard 4 s
On the card
- Card text
- Wrap in oath-fire for 4s; every hit you take bursts as a small nova around you.
- When it casts
- Casts when a foe is within 12 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A self card deals none of it: the figure sizes its heal, burn or grave-warden.
In play
- Shape
- Self: it hits no one. It is worn, not thrown; any effect it has on foes lands on those within 3 m of you.
- Ward
- You take 16% less damage for 4 s.
Sigil BrandSpell, single, 3 s cooldown, mark 4 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellSingle3 s cooldownMark 4 s
On the card
- Card text
- A fast seal; the target takes extra damage from every source for 4s.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Mark
- Marks each foe it hits for 4 s: it takes 6.8% more damage.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Kin's DebtSpell, single, 20 s cooldown. Casts when a foe below 35% health is in front of you within 14 m.
Bindings familySpellSingle20 s cooldown
On the card
- Card text
- Name a wounded enemy; when it falls the debt erupts as a nova on its body.
- When it casts
- Casts when a foe below 35% health is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
Ward LineSpell, line, 4 s cooldown, root 2.3 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellLine4 s cooldownRoot 2.3 s
On the card
- Card text
- Etch a warding line; the first enemy across it is rooted and struck.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 2.2 s.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
Oath CascadeSpell, chain, 15 s cooldown, root 0.8 s. Casts when a foe is in front of you within 14 m.
Bindings familySpellChain15 s cooldownRoot 0.8 s
On the card
- Card text
- An oath-chain leaping between five enemies; each leap roots what it lands on.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Root
- Roots each foe it hits for 0.8 s.
- Enemies
- Guardians and bosses can roll this card into their own kit.
Kin BoltSpell, single, 3 s cooldown. Casts when a foe is in front of you within 14 m.
Bindings familySpellSingle3 s cooldown
On the card
- Card text
- A cheap bolt of binding-light; plain damage and nothing more.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
- Enemies
- Guardians and bosses can roll this card into their own kit.
JudgementSpell, single, 10 s cooldown. Casts when a foe is in front of you within 14 m.
Bindings familySpellSingle10 s cooldown
On the card
- Card text
- A heavy overhead stroke and nothing else - the blow is the whole card.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
Oath BurstSpell, nova, 7 s cooldown. Casts when a foe is within 14 m of you.
Bindings familySpellNova7 s cooldown
On the card
- Card text
- A flat burst of oath-light all around you.
- When it casts
- Casts when a foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
SanctionSpell, chain, 12 s cooldown. Casts when a foe is in front of you within 14 m.
Bindings familySpellChain12 s cooldown
On the card
- Card text
- A sanction that leaps between four enemies dealing solid damage at each.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
ReckoningSpell, nova, 20 s cooldown. Casts when a foe is within 14 m of you.
Bindings familySpellNova20 s cooldown
On the card
- Card text
- A wide ring of reckoning all around you; no rider - all of its weight is damage.
- When it casts
- Casts when a foe is within 14 m of you.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Enemies
- Guardians and bosses can roll this card into their own kit.
Tithe of KinSpell, chain, 5 s cooldown, heal. Casts when a foe is in front of you within 14 m.
Bindings familySpellChain5 s cooldownHeal
On the card
- Card text
- A chain that draws a little health from every enemy it links.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062.
In play
- Heal
- Also heals you for 6% of the damage it deals.
- First blood
- Can be offered by the first-blood draft (cooldown 6 s or less).
Ossuary VigilSpell, placed, 16 s cooldown, heal. Casts when a foe is in front of you within 14 m.
Bindings familySpellPlaced16 s cooldownHeal
On the card
- Card text
- Set a bone-vigil; you recover health while standing inside its ring.
- When it casts
- Casts when a foe is in front of you within 14 m.
Damage by rank
The card's figure at hero level 1, before gear and the Forge; every hero level multiplies it by 1.062. A sustain card deals none of it: the figure sizes its heal.
In play
- Shape
- Sets down a zone 3 m in radius (wider with Area) for 6 s. Standing in it heals you: 80% of the damage figure, spread over the zone's life.
Anchor+12% damage.
Bindings familyPassiveAlways onEmpowerMax rank 5
By rank
In play
- Uptime
- Always on: it renews itself the moment it lapses.
Grave OathOn every kill: 14% less damage taken for 6s.
Bindings familyPassiveOn every killWardMax rank 5
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Sigil CrackOn every critical hit: +14% damage for 6s.
Bindings familyPassiveOn every critical hitEmpowerMax rank 5
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Binding EchoOn every hit: target takes 14% more damage for 6s.
Bindings familyPassiveOn every hitMarkMax rank 5
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Debt PaidEvery time you are hit: attacker burns for 31% of a hit each second for 6s.
Bindings familyPassiveEvery time you are hitBurnMax rank 4
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Last VigilWhile below 50% health: attacker burns for 60% of a hit each second for 6s.
Bindings familyPassiveWhile below 50% healthBurnMax rank 1
On the card
- Rank 1
- While below 50% health: attacker burns for 60% of a hit each second for 6s.
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Resonant SealOn every cast: 1.8s off every cooldown.
Bindings familyPassiveOn every castRefundMax rank 5
By rank
In play
- Re-fire
- After it fires it waits 6 s before it can fire again, whatever the card's trigger says.
Toll CovenantOn every new floor: a grave-warden fights beside you, 3% of a hit each second for 30s.
Bindings familyPassiveOn every new floorSummonMax rank 5
By rank
In play
- Re-fire
- After it fires it waits 30 s before it can fire again, whatever the card's trigger says.