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Spoilers ahead. Achievement entries describe exact conditions, and a few name when the city's catastrophes strike. Guides contain solutions and may reveal encounters and progression.

Concord Quarter · Wiki

Prince of the Quiet Trade

Eighteen clean smuggling runs in one life as an Outlaw Hush runner.

Prince of the Quiet Trade achievement emblem

Prince of the Quiet Trade
Complete eighteen successful Hush runs in one life — a deep smuggling career, each run a roll against the cells.

Rule: eighteen successful Hush runs in one life. A run that turns out to be a sting lands you in a cell and does not count. After five good runs the network offers work more often.

Route

  1. Start a Hush runner with the Outlaw trait (8 on the New Game screen): offers come more often, pay 450 Bits instead of 300, and only one in twenty is a sting. This run also took Discreet (2), which only protects bribes; any second trait will do. The Hush runner start also earns Kingpin of the Quiet Trade on the way.
  2. Set Settings → Auto-pause to Monthly and let Auto (Space) run the days: it stops for every Hush offer, contest, crisis and monthly check-in, which is when you act.
  3. Take every Hush offer (Y), whatever the Watch's suspicion. If suspicion reaches 30 at a check-in, confess (Shift+C), which costs standing but clears the slate.
  4. If a run is a sting, post bail (X) as soon as you can afford it, or wait the sentence out. \ Skip ahead does not open in a cell; trade days with Enter and weeks with Shift+Enter.
  5. Keep a shop or two for income: buy your first shop in Confluence Spit (B) as soon as the purse covers it, retool it to the good the district wants most (T), and press , until the plan reads 50% of market. Cheap staples keep stock moving, and fair prices pull your commoner standing up. Once the purse passes 150 Bits, hire a hand (H) and promote them to manager (A).

This run was jailed twice and completed its eighteenth run on day 780 (Year 3, Spring 1). The route earned the achievement in all 12 worlds it was tried on. Your world will not match this one day for day: prices, figures' moods and catastrophes come from the world you are playing. The decisions are the same.

Full run

Three minutes. It plays at 1.5× from the first day to the final achievements screen, as the label in the corner says; the menus run at normal speed. The run was played by a scripted player through the game's normal controls, not by a person, and screen-recorded on a fresh profile. The game's own music and effects, no commentary.

Play screen with the Prince of the Quiet Trade notice and Hush Trade standing at +100
Day 780: the game’s notice for Prince of the Quiet Trade. The lantern among the Powers is the Hush Trade, at +100.