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Wardenmark · Wiki

Bestiary

Six warbands and their warlords.

The six warbands, their regions, battlefield roles and warlords. Open an entry for the full roster overview.

The Raider BandsGreenwood Marches and Raider Warcamp · Raider Chief
Warlord: Raider ChiefRegions: Greenwood Marches · Raider Warcamp

A mixed human warband. Raider Curs and Border Raiders close the distance, Raider Slingers and Raider Shamans fire from range, Powder Bombers rush in and explode, and Raider Brutes are the heavy melee threat.

The Raider Chief is the faction warlord.

Members

Base values. On each ground, enemy health is multiplied by that ground's difficulty (a warlord's rises only half as fast) and damage by 0.48 + 0.40 × difficulty; stage twists stack on top. Melee damage is per second, landing in 0.4-second bites; ranged damage is per shot. A kind joins at the listed wave of each mission and stays in the mix. Names without an in-game label are descriptive.

EnemyHealthSpeedDamageJoinsNotes
Raider Cur45.29Wave 1Fast melee
Border Raider83.413Wave 1Melee
Raider Slinger63.011Wave 2Ranged: 17 range, every 2.2 s
Powder Bomber64.230Wave 3Explodes on contact
Raider Brute342.324Wave 4Drops a health vial
Raider Shaman162.710Wave 5Ranged: 20 range, every 3.0 s
Raider Chief5202.734Warlord ground, wave 6Warlord; drops a health vial
The Raider Chief character model used in Wardenmark
Raider Chief · current in-game warlord model.
Greenwood Marches gameplay
Greenwood Marches, a Raider Bands region
The Ashen LegionGravepitch Hollow, Frostvault Deep and Sundered Ruins · Wight-King
Warlord: Wight-KingRegions: Gravepitch Hollow · Frostvault Deep · Sundered Ruins

Undead soldiers of the Old Empire. Draugr and Legionaries open the fight, Legion Archers fire from range, Velites dash in, Wraiths blink beside the Warden, Mummies soak damage, and Bulwarks turn frontal hits with a shield. Husk Golems appear only as elites or champions on stages with those twists.

The Legion also marches with other warbands: on stages 7, 11 and 12, and in the Dread from its third ground, its ranks join every swarm.

The Wight-King is the faction warlord.

Members

Base values. On each ground, enemy health is multiplied by that ground's difficulty (a warlord's rises only half as fast) and damage by 0.48 + 0.40 × difficulty; stage twists stack on top. Melee damage is per second, landing in 0.4-second bites; ranged damage is per shot. A kind joins at the listed wave of each mission and stays in the mix. Names without an in-game label are descriptive.

EnemyHealthSpeedDamageJoinsNotes
Draugr123.812Wave 1Fast melee
Legionary222.915Wave 1Melee
Legion Archer102.810Wave 2Ranged: 18 range, every 2.4 s
Velite113.611Wave 3Dashes in from within 15
Wraith152.613Wave 4Blinks to 4.5 from you when over 9 away, every 4.5 s
Mummy401.818Wave 5Drops a health vial
Bulwark521.9519Wave 6Frontal shield halves hits
Husk Golem502.018Elites and champions onlyDrops a health vial
Wight-King4802.632Warlord ground, wave 6Warlord; drops a health vial
The Wight-King character model used in Wardenmark
Wight-King · current in-game warlord model.
Gravepitch Hollow gameplay
Gravepitch Hollow, an Ashen Legion region
The Grevnkeld WrackKresh Shallows · Tide Colossus
Warlord: Tide ColossusRegions: Kresh Shallows

Coastal enemies: fast Crawlers and Thralls, with Harpooners and Sirens firing from range. Later waves add Raider Curs and Raider Slingers.

The Tide Colossus is the faction warlord.

Members

Base values. On each ground, enemy health is multiplied by that ground's difficulty (a warlord's rises only half as fast) and damage by 0.48 + 0.40 × difficulty; stage twists stack on top. Melee damage is per second, landing in 0.4-second bites; ranged damage is per shot. A kind joins at the listed wave of each mission and stays in the mix. Names without an in-game label are descriptive.

EnemyHealthSpeedDamageJoinsNotes
Crawler64.410Wave 1Fast melee
Thrall83.611Wave 1Melee
Harpooner122.912Wave 2Ranged: 17 range, every 2.6 s
Siren162.69Wave 3Ranged: 20 range, every 3.0 s
Raider Cur45.29Wave 4Fast melee
Raider Slinger63.011Wave 5Ranged: 17 range, every 2.2 s
Tide Colossus5002.534Warlord ground, wave 6Warlord; drops a health vial
The Tide Colossus character model used in Wardenmark
Tide Colossus · current in-game warlord model, a larger Rot Troll.
Kresh Shallows gameplay
Kresh Shallows, the Grevnkeld Wrack region
The Brendhal Cinder-OathSunscorch Waste and Brendvath · Demon Tyrant
Warlord: Demon TyrantRegions: Sunscorch Waste · Brendvath

Cinder Imps are quick fodder and Ashen Oni are the heavy hitters. Powder Bombers, Raider Shamans and Border Raiders reinforce the volcanic warband.

The Demon Tyrant is the faction warlord; its arrival banner calls it the Cinder Tyrant.

Members

Base values. On each ground, enemy health is multiplied by that ground's difficulty (a warlord's rises only half as fast) and damage by 0.48 + 0.40 × difficulty; stage twists stack on top. Melee damage is per second, landing in 0.4-second bites; ranged damage is per shot. A kind joins at the listed wave of each mission and stays in the mix. Names without an in-game label are descriptive.

EnemyHealthSpeedDamageJoinsNotes
Cinder Imp74.010Wave 1Fast melee
Powder Bomber64.230Wave 1Explodes on contact
Ashen Oni402.422Wave 2Drops a health vial
Raider Shaman162.710Wave 3Ranged: 20 range, every 3.0 s
Border Raider83.413Wave 4Melee
Demon Tyrant5602.536Warlord ground, wave 6Warlord; drops a health vial
The Demon Tyrant character model used in Wardenmark
Demon Tyrant · current in-game warlord model.
Sunscorch Waste gameplay
Sunscorch Waste, a Brendhal Cinder-Oath region
The Vrenkarn Husk-BandsBlackreed Mire, Korthveld and Skordaveth · Blight Colossus
Warlord: Blight ColossusRegions: Blackreed Mire · Korthveld · Skordaveth

A blighted warband. Draugr and Legionaries lead, Blight Stalkers blink beside the Warden, Corrupted Ents turn frontal hits, and Rot Trolls and Husk Golems are durable threats.

The Blight Colossus is the faction warlord.

Members

Base values. On each ground, enemy health is multiplied by that ground's difficulty (a warlord's rises only half as fast) and damage by 0.48 + 0.40 × difficulty; stage twists stack on top. Melee damage is per second, landing in 0.4-second bites; ranged damage is per shot. A kind joins at the listed wave of each mission and stays in the mix. Names without an in-game label are descriptive.

EnemyHealthSpeedDamageJoinsNotes
Draugr123.812Wave 1Fast melee
Legionary222.915Wave 1Melee
Blight Stalker183.014Wave 2Blinks to 4.5 from you when over 9 away, every 4 s
Corrupted Ent551.920Wave 3Frontal shield: hits ×0.6
Rot Troll602.220Wave 4Drops a health vial
Husk Golem502.018Wave 5Drops a health vial
Blight Colossus5402.234Warlord ground, wave 6Warlord; drops a health vial
The Blight Colossus character model used in Wardenmark
Blight Colossus · current in-game warlord model, a larger Husk Golem.
Blackreed Mire gameplay
Blackreed Mire, a Vrenkarn Husk-Bands region
The Skeldrenn Bound-OathAldraveth Reaches · Frost Giant
Warlord: Frost GiantRegions: Aldraveth Reaches

Highland fighters. Clan Berserkers and Border Raiders open, Clan Chargers dash at the Warden, and Raider Brutes and Raider Slingers fill the later waves.

The Frost Giant is the faction warlord.

Members

Base values. On each ground, enemy health is multiplied by that ground's difficulty (a warlord's rises only half as fast) and damage by 0.48 + 0.40 × difficulty; stage twists stack on top. Melee damage is per second, landing in 0.4-second bites; ranged damage is per shot. A kind joins at the listed wave of each mission and stays in the mix. Names without an in-game label are descriptive.

EnemyHealthSpeedDamageJoinsNotes
Clan Berserker223.016Wave 1Melee
Border Raider83.413Wave 1Melee
Clan Charger462.624Wave 2Dashes in from within 16
Raider Brute342.324Wave 3Drops a health vial
Raider Slinger63.011Wave 4Ranged: 17 range, every 2.2 s
Frost Giant6402.340Warlord ground, wave 6Warlord; drops a health vial
The Frost Giant character model used in Wardenmark
Frost Giant · current in-game warlord model.