For Engineer in Crossing guards (Mossgate, room 13). This guide earns Crossing Schedule. The Steam and mobile builds track achievements; the web build does not.
Not filmed yet. This route was checked by replaying it through the game’s own achievement judge, which awarded the achievement, but no video of it exists. The turn list below is read from that replay.
The rule
In Crossing guards (room 13) exactly one Fuse bomb is cast while neither skeleton is on its tiles, and its impact hits both skeletons.
Before you begin
The verified run used the Engineer kit after 12 draft picks, one for each earlier room, in the order below. Every pick is one the game offered at that point. A different draft gives a different kit, and the script may then need changes.
Show the 12 draft picks
- Bolt turret (spell)
- Calibration (passive upgrade)
- Bolt turret (spell)
- Calibration (passive upgrade)
- Bolt turret (spell)
- Calibration (passive upgrade)
- Popper (spell)
- Long barrel (passive upgrade)
- Fuse bomb (spell)
- Steady hand (passive upgrade)
- Pop-up turret (spell)
- Long barrel (passive upgrade)
The script
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
wait
step up
step up
step up
step up
step right
step right
face right
cast fuse bomb
wait
face right
cast pop-up turret
face right
cast bolt turret
face right
cast rivet gun
Enter it exactly as shown, keeping the indentation, and press Play. The verified run took 42 turns, 46 executed instructions and 46 rows and finished with 32 HP.
Turn by turn
- Turns 1 to 31: Wait (31 times).
- Turns 32 to 35: Step up (4 times).
- Turns 36 to 37: Step right (2 times).
- Turn 38: Cast Fuse bomb.
- Turn 39: Wait. Fuse bomb hits the Barrow skeleton for 14; Fuse bomb hits the Barrow skeleton for 14.
- Turn 40: Cast Pop-up turret.
- Turn 41: Cast Bolt turret. Bolt turret hits the Barrow skeleton for 6 and it dies.
- Turn 42: Cast Rivet gun. Rivet gun hits the Barrow skeleton for 6 and it dies.
What to watch
- The verified run waits 31 turns before it moves. It then walks four steps up and two right, and casts Fuse bomb on turn 38. The bomb hits both skeletons for 14 on turn 39.
- Pop-up turret, Bolt turret and Rivet gun finish the skeletons on turns 40 to 42. The rule counts exactly one Fuse bomb cast, so do not throw a second.
If it does not unlock
The achievement is checked on a replay of a won run. Win the room with a script that follows the rule above; a run that does not meet every clause wins the room and earns nothing.