The postman comes and goes. The mark opens late.
Walkthrough
What the clip shows
- 0.1 s Beat 6: the postman blocks her way.
- 3.8 s REVERSE beats 5 to 7; HOLD beat 1 for two beats.
Getting there
Reel 3, Door Trouble: Thirty-Fourth Avenue Blessing: The Sacks of Letters.
What is wrong
As written, the take fails on beat 6.
The Director's briefing warns her: Maelis, beat 6: the postman walks into you.
The Director's briefing warns her: And hit your mark on beat 14 or 15, not before.
What you can work
- Tools
- REVERSE ×1 · HOLD ×1
- Edits allowed
- 3
- Film length
- 12 beats
Solution
A nudge
It breaks on beat 6. REVERSE beats 5 to 7.
The full solution
Two edits: REVERSE first, then HOLD.
Other ways that work
The scene has 2 ways to print it, counted by the game's own solver.
- REVERSE beats 6 to 7, then HOLD at beat 8, for 2 beats
Watch for
- Edits star: 2 edits or fewer.
- Early star: the X by beat 14.
- Films loop: a win on a later lap is a long take, printed without those two stars.